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Rapporter et oversættelsesproblem








Selecting pawn on map and opening editor again is a workaround. But you can't select pawns when preparing to deploy to planet.
Sometimes Bio tab also has some issues with updating on selecting pawns, xenotype not always updating I think.
Firtsly when the game launch, the two mechs of the mechanitor can be rogues, as if thet weran't links to the mech link.
Second, I augmented the social stat of my pawn to 8 eight during the creation, but when the game launch it reinitialized to zero.
Editing a pawn via dev mode (it's the only way to get access in-game) forces an adulthood backstory which can only be swapped with a different backstory, and not removed. Children don't have adulthood backstories, so it should be possible to remove it completely.
Exception filling window for RimWorld.Dialog_CreateXenotype: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 8EAF244A]
at Verse.StartingPawnUtility.get_DefaultStartingPawnRequest () [0x00005] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- TRANSPILER rimworld.erdelf.alien_race.main: IEnumerable`1 AlienRace.HarmonyPatches:DefaultStartingPawnTranspiler(IEnumerable`1 instructions, ILGenerator ilg)
at Verse.StartingPawnUtility.EnsureGenerationRequestInRangeOf (System.Int32 index) [0x00002] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.StartingPawnUtility.GetGenerationRequest (System.Int32 index) [0x00000] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.Dialog_CreateXenotype.AcceptInner () [0x000a6] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.Dialog_CreateXenotype.Accept () [0x0006c] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.GeneCreationDialogBase.DoBottomButtons (UnityEngine.Rect rect) [0x00053] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.Dialog_CreateXenotype.DoBottomButtons (UnityEngine.Rect rect) [0x00000] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.GeneCreationDialogBase.DoWindowContents (UnityEngine.Rect rect) [0x005c2] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- TRANSPILER Uuugggg.rimworld.TDS_Bug_Fixes.main: IEnumerable`1 TDS_Bug_Fixes.FixWindowDragInsteadOfReorderable:Transpiler(IEnumerable`1 instructions)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Window.InnerWindowOnGUI_Patch0 (Verse.Window,int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Exception filling window for PawnEditor.Dialog_PawnEditor_Pregame: System.TypeInitializationException: The type initializer for 'PawnEditor.ListingMenu_Items' threw an exception. ---> System.ArgumentNullException: Value cannot be null.
Parameter name: key
[Ref 231A1D9D]
at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x00008] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at <0x17e68eaf710 + 0x00682> <unknown method>
--- End of inner exception stack trace ---
[Ref DB99CB05]
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_generic_class_init(intptr)
at PawnEditor.TabWorker_EquipmentLoot.DoBottomButtons (UnityEngine.Rect inRect) [0x000bd] in <ef06cdde8c78436abd993f213487047d>:0
at PawnEditor.TabWorker_EquipmentLoot.DrawTabContents (UnityEngine.Rect inRect, RimWorld.Faction faction) [0x0000c] in <ef06cdde8c78436abd993f213487047d>:0
at PawnEditor.TabDef.DrawTabContents (UnityEngine.Rect rect, RimWorld.Faction faction) [0x0000a] in <ef06cdde8c78436abd993f213487047d>:0
at PawnEditor.PawnEditor.DoUI (UnityEngine.Rect inRect, System.Action onClose, System.Action onNext) [0x002e3] in <ef06cdde8c78436abd993f213487047d>:0
at PawnEditor.Dialog_PawnEditor_Pregame.DoWindowContents (UnityEngine.Rect inRect) [0x00000] in <ef06cdde8c78436abd993f213487047d>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <69945a8ed6c540cf90b578de735e0605>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)