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I will check if any of those textures aren't displayed with my mod and include them if I find issues. Otherwise these messages should be safe to ignore.
The missing files would add 100 additonal MB.
Atleast i would like to just keep them purged from the log, if they are irrelevant
When for example a "EarthFarClouds.dds" is defined in the SBC, the game will load "EarthFarClouds_cm.dds" for the cloud color and "EarthFarClouds_Alphamask.dds" for the cloud texture. It always uses two files. If you specify one of the existing files, the clouds won't be loaded and the error message will still pop up.
I see no way to fix this and think it's a bug in SE.
All existing sky texture files are already included in the mod.