无尽帝国

无尽帝国

Leveling Traits Mod
necronsr388 2024 年 6 月 18 日 下午 1:45
Mod Deletes Some Faction Starting Traits
I noticed that, with just this mod installed, some of the starting faction traits get removed from the game.
ie. Broken Lords lose Dust Efficiency, and Dust Efficiency cannot be selected.
Any Idea if you can fix this? Thanks!
< >
正在显示第 1 - 3 条,共 3 条留言
Batman Lalo Salamanca  [开发者] 2024 年 6 月 24 日 下午 3:40 
the mod does remove a whole bunch of vanilla traits yes . that is cause of overlapping traits or to preserve balance , Dust Efficiency is one of them
Banana 2024 年 10 月 5 日 下午 1:21 
It also seems to remove many core traits for factions like Hydrophilic and Cellulose Mutation. It also makes the standard factions lose all traits and starting/special sciences besides core ones. This is at least my experience with ELCP.
Banana 2024 年 10 月 5 日 下午 2:18 
引用自 Banana
It also seems to remove many core traits for factions like Hydrophilic and Cellulose Mutation. It also makes the standard factions lose all traits and starting/special sciences besides core ones. This is at least my experience with ELCP.

This seems to be true for the base game too. Not having the base traits seems like an issue. People can make both balanced and unbalanced factions. I use a mod to eliminate faction point limits anyways.
< >
正在显示第 1 - 3 条,共 3 条留言
每页显示数: 1530 50