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Thanks for listening, hope you consider the changes or at least inform me why the move is the way it is/ your intention for it's use.
Hello, thanks for all of your feedback! Bair's gravity bullet was definitely something I was trying to make not as good as the fire version for balancing purposes. In my testing I was mostly able to get very basic stuff out of landing the gravity bair shot, mostly another bair or a dash attack if I was close to the ground. These are the main follow ups I intended from this move, as I really didn't want this to be able into a strong attack. Please let me know if you have any other questions :)
Yea the hard hitting bair is pretty niche, you usually don't have enough time to use it after firing a bair shot, so I was originally intending this move to be more useful for after you fire F Strong 2- that is when you have the most time to land a hard hitting bair.
Thanks for responding. I'd still consider my suggestion above with hard hitting bair while in gravity mode. It's niche as the way it is now, but it doesn't have to be. I use F-strong 2 a lot and still don't find bair to ever be the optimal or preferred attack to use afterwards. Fire mode is already good with KB and dmg and if the the bullet from F-strong 2 hits, it's already likely to kill on it's own, if not they are setup for the perfect ledge guard to kill with F-special which almost always kills off stage at mid percents.