Teardown
THE EVERYTHING REVOLVER [Barely Dysfunctional]
CaptainBear  [开发者] 2024 年 3 月 15 日 下午 10:16
Suggestions (NOT NEW BULLET TYPES)
Suggestions regarding existing bullet types, or features youd like to see added about the tool itself!
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正在显示第 1 - 15 条,共 95 条留言
qasim.kalla 2024 年 3 月 16 日 上午 3:53 
make it possible to shoot yourself so we can play russian roulette
legodragonfly 2024 年 3 月 16 日 上午 7:00 
Maybe we can color the revolver like we can with the physics gun?
gl8zed  [开发者] 2024 年 3 月 16 日 上午 8:27 
引用自 qasim.kalla
make it possible to shoot yourself so we can play russian roulette
We had that idea but eventually scraped it due to it being a bit to edgy witch is why we added the explosive bullet
NoIsNo1 2024 年 3 月 16 日 下午 1:04 
The mod is top notch (as expected) however there is something that could get a bit cranked up
1. the bullet velocity
It's simply a bit too slow and a bit innacurate,
2. innacuracy,
another thing coming from the slow bullet and the spread
3. ability to change the revolvers options
By that I mean ability to change: Velocity of the round, spread of the shtogun ammunition and other settings.
CaptainBear  [开发者] 2024 年 3 月 16 日 下午 1:17 
hey NoIsNo1! thanks for commenting!
1. are there any bullets you think could use some speed tuning? if so; which?
2. most bullets are 100% accurate. the only ones which arent are the ones with a multitude of pellets, or things like c4 where you dont need pin-point hits. what bullets specifically do you think need some spread adjustments?
3. this isnt a terrible idea! we might look into it!

thanks again!
NoIsNo1 2024 年 3 月 16 日 下午 1:24 
For my 1st suggestion I believe it's classic it arches down way too quickly imo, it should get a bit more velocity, the shotgun should have a bit less of spread, but in general the rounds are doing their job (creating chaos)
OrangeLion53 2024 年 3 月 16 日 下午 1:35 
maybe you could have it so you have random and then when you reload its a new set of bullets
jovan 2024 年 3 月 16 日 下午 2:27 
The default aiming (when you hold RMB) is a little subtle and doesn't really look like you're aiming

I would suggest centering the gun while aiming because it always shoots off a bit to the right, and doesn't really go where the crosshair is on the screen.
最后由 jovan 编辑于; 2024 年 3 月 16 日 下午 2:30
jovan 2024 年 3 月 16 日 下午 2:36 
Also. adding on to my previous suggestion, spinning the gun as said in the top-right keybind guide, would change the song played while using the Rhythm ammo, instead of it being like it is right now
CaptainBear  [开发者] 2024 年 3 月 16 日 下午 2:41 
funnily enough; aiming wasnt even intended to be a feature. autumn just added that. so ill probably just get rid of it, as it will tamper with a lot of the different animations the gun has.

but that rhythm idea is actually really good! itll be in the next patch
raptorsharkplays 2024 年 3 月 16 日 下午 3:01 
make flamer have less or no knockback
The Slimster 2024 年 3 月 16 日 下午 5:46 
引用自 hybrid animal
make flamer have less or no knockback
I Think your'e missing the point.
CaptainBear  [开发者] 2024 年 3 月 16 日 下午 8:37 
@JoPro, ive had time to implement the rhythm bullet idea you had. incredible idea; we've got more songs for rhythm on the way thanks to it! thanks again! will likely work on some of your other suggestions next week.
KODLIX_user1 2024 年 3 月 16 日 下午 9:33 
slow motion
学习笨蛋症 2024 年 3 月 16 日 下午 9:36 
Make it easier to get the gun back after you fire a explosive ammo and drop it.
Maybe an outline or a "call back" button will work.
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