安装 Steam						
					
				
				
									登录
											 | 
						语言
						
																																															繁體中文(繁体中文)
																													日本語(日语)
																													한국어(韩语)
																													ไทย(泰语)
																													български(保加利亚语)
																													Čeština(捷克语)
																													Dansk(丹麦语)
																													Deutsch(德语)
																													English(英语)
																													Español-España(西班牙语 - 西班牙)
																													Español - Latinoamérica(西班牙语 - 拉丁美洲)
																													Ελληνικά(希腊语)
																													Français(法语)
																													Italiano(意大利语)
																													Bahasa Indonesia(印度尼西亚语)
																													Magyar(匈牙利语)
																													Nederlands(荷兰语)
																													Norsk(挪威语)
																													Polski(波兰语)
																													Português(葡萄牙语 - 葡萄牙)
																													Português-Brasil(葡萄牙语 - 巴西)
																													Română(罗马尼亚语)
																													Русский(俄语)
																													Suomi(芬兰语)
																													Svenska(瑞典语)
																													Türkçe(土耳其语)
																													Tiếng Việt(越南语)
																													Українська(乌克兰语)
																									报告翻译问题
							
						
 
											 
													

 4
 4								 
					 
													




 举报此帖
 举报此帖


Like boosting their model count to 200 or 300 from their current 160. They just die so quickly.
The greatest threat of zombies is that they are ceaseless anyways, no?
On the side, one play thru I did a while back with Cult of Sigmar, I removed crumbling entirely from Vampire Counts. You had to kill every undead foe on the field and it made for real fights to the finish. It was a little extreme tho 😎
Alright, Vampire Count Zombies increased to 200 unit count and 100 leadership. They'll be more effective meat shields tying up melee or wasting valuable firing time for missile units 👍
Also, any EtA on the tomb kings unit caps matching the tier level of the building?
Cause the current +5 per tier seems pretty OP. I was able to 10 Necro Knights in one army in one turn and i kinda just pull dozed too easily.
Poor Thorek.
Btw, I feel like the dwarf ai is just not building enough halberds, may want to up their build priority a bit.
Hey hey! The Hammers of Sigmar are in a way the faith warrior replacement and do partake in some of Volkmar/ Arch Lector buffs (mainly pertaining to AP). However some of those buffs apply to speed etc and in those cases have been applied to the mercenary units (Levy Spearmen, Free Company Militia, Free Company Swordsmen and The Condemned) which follows the theme of Volkmar mustering the common man to fight evil.