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报告翻译问题
TDLR: Starfall Sentinels is almost done, but will be delayed by a week for high quality. Afterwards, I will be working on three muting mods to silence abated, aberrant, and revisited dice. I’m taking a week break after the silence mods, but I am planning to work on new virtue and starter set mods alongside new dice for Starfall!
Hello everyone!
As you may know, I am currently working on Starfall Sentinels. When the mod is released, 30 new sentinels will be available! There will be six neutral and four oracle sentinels for each oracle.
Currently, I have some good and bad news for the mod.
The good news is I am at the tail-end of the mod. I am currently working on Orion’s sentinels and have three more neutral sentinels right after his.
The bad news is I have to delay the mod’s release by a week. I would really love to get the mod out; however, I want to make sure everything is high quality and balanced before I release it. Right now, I am confident that the mod will be released by next Friday.
After I release Starfall Sentinels, I am going to work on three small scale dice muting mods for Starfall. I realized that people may not like getting some of the aberrant nor revisited dice, so I want to include some accessibility mods to mute those dice! The mods, as they are named, will silence abated (weak and centralized risky dice with less risk), aberrant (strong risky dice with high risk), and revisited dice (extends certain dice and their effects to other categories of dice).
After all of that, I am going to take a “break” for a week. I say break with quotations because I want to go back to releasing new modded virtue and dice starter sets for Oracle’s Principals (Here’s a small hint for the next virtue/starter set mod in the works:
This is all I have to say currently, but I hope this update adds a bit of transparency for the future and my plans!
May Astrea bless you.
Hello Oracles!
Starting with the slow pace of new updates and mods… I’ve gotten busier recently! I have got classes and a job that I am contending to with my schedule; unfortunately, this means I might not be able to mod as much as I could before.
In the best interests of work and my mental health, you can expect a new mod and perhaps an update monthly. Don’t get me wrong… I love modding for Astrea, but I want to prioritize my needs so I do not have to suffer any long-term consequences.
In more exciting news, I figured out how to set up coding and deeper modding! The rather upsetting part about this is that I unfortunately don’t know how to code. I am hoping to learn how to code a little over the next few months so I can start making more complex additions for the modding community!
Now on the topic of future updates, I am taking a break from the first set of Starfall Dice updates due to the upcoming Balance and Rework Update for the game. As mods usually work, mine will most likely implode and be unbalanced when the update releases. As a remedy, the next update for my mods will be called the Progenitor Update. It's an essential update that acts as an overhaul for my mods alongside new dice and features to subsidize for the pause of updates.
Since the Beta Branch is open for testing (I recommend checking it out!), I've been able to start working on the update! Right now, Moonie
Finally, I’m planning on updating some of my mods images on Steam. I was procrastinating on my switch from my usual program for creating the images, so I apologize for the wait. I am planning on committing to the switch and finishing the images by the end of next week alongside a new anomalous set, so get amped!
Otherwise, that is all I have to say!
May Astrea bless you.
Hello Oracles!
This update may be smaller than usual, but I got exciting news!
Once the new rework update releases, the Progenitor Update will release! The update has:
o Around 90 new dice (these are all new dice because I was lazy and didn’t want to update my silence mods).
o A new virtue set: Doomsday Moonie! The mod features and utilizes Reduction’s reworked mechanics and such, so it’s a nice set to play to try the new changes!
o A new starter set: Champion’s Cosmic Pool Set! As the name suggests, the mod introduces six new starter dice sets that focus on horizontal growth and the Dicesmith Helmet’s entire nature!
o Last, but not least… a new sentinel: Progenitor! Inflicted by Hypersensitive Aura and Disorientation, Progenitor is the perfect chaotic buddy that deals purification and corruption alike to its allies and foes!
And… that’s all! I hope you all enjoy this update! I’m most likely going to go back to dealing with the rest of the Oracles’s dice, of which Moonie, Sothis, and Orion are all who remain.
Until then!
May Astrea bless you.