Stellaris

Stellaris

Stellaris: Impossible Edition 3.11.2 | V0.1
Uncle Iroh  [开发者] 2024 年 3 月 15 日 下午 2:23
Bugs
Any weird behaviour experienced
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正在显示第 1 - 15 条,共 44 条留言
Toby.Tcg 2024 年 3 月 16 日 下午 2:02 
My game crashed. When I reloaded, half of the systems were supermassive black holes
Uncle Iroh  [开发者] 2024 年 3 月 17 日 下午 1:08 
引用自 Toby.Tcg
My game crashed. When I reloaded, half of the systems were supermassive black holes
Ty for helping finding cause of issue, should be fixed now I think.
Powerpoint 2024 年 3 月 19 日 上午 10:13 
im still having this problem
Powerpoint 2024 年 3 月 19 日 上午 10:13 
引用自 Powerpoint
im still having this problem
it happens when i load back into a game
Celestine 2024 年 3 月 19 日 下午 3:31 
hello my friend i cant even start new game it stuck when i changing the game detail like ai empires and advanced ai start.Also game is very heavy
Toby.Tcg 2024 年 3 月 19 日 下午 4:22 
引用自 Powerpoint
引用自 Powerpoint
im still having this problem
it happens when i load back into a game
apparently it was due to a mod that was previously in the pack. the pack author has removed it. ur best hope is to redownload the irony zip and re-import it
Uncle Iroh  [开发者] 2024 年 3 月 19 日 下午 4:23 
引用自 Confident Pwoh
hello my friend i cant even start new game it stuck when i changing the game detail like ai empires and advanced ai start.Also game is very heavy
it takes a while, yes that's normal. Clicking buttons to design your empire, or setting up game initially takes a while bc stellaris is perfectly optimised game duh, when loading the save file and in the actual game is way better though
Uncle Iroh  [开发者] 2024 年 3 月 19 日 下午 4:24 
引用自 Powerpoint
引用自 Powerpoint
im still having this problem
it happens when i load back into a game
Yea, just redownload the zip, and import it should work
CarelessAlcoholic 2024 年 3 月 20 日 上午 10:53 
found a missing fix in the collection:
if starbase is an NCS starbase the precursor citadels cannot be built
the fix: add the following to the or check of any_fleet_in_system for the precursor citadels:

is_ship_size = starbase_stronghold
is_ship_size = starbase_headquarters

This fixes the issue of the NSC starbases not showing up and blocking the construction of the "precursor fortress portal" however I ran into another issue could not build them at all, this however could simply be missing a hidden trigger that is not showing up on the list such as the ACOT and AOT events etc since I did not trigger them when testing with the console
Uncle Iroh  [开发者] 2024 年 3 月 21 日 上午 3:35 
引用自 CarelessAlcoholic
found a missing fix in the collection:
if starbase is an NCS starbase the precursor citadels cannot be built
the fix: add the following to the or check of any_fleet_in_system for the precursor citadels:

is_ship_size = starbase_stronghold
is_ship_size = starbase_headquarters

This fixes the issue of the NSC starbases not showing up and blocking the construction of the "precursor fortress portal" however I ran into another issue could not build them at all, this however could simply be missing a hidden trigger that is not showing up on the list such as the ACOT and AOT events etc since I did not trigger them when testing with the console
ill add it to patch thanks
KurdaBoy 2024 年 3 月 22 日 上午 3:30 
I have a question. I like to adjust the game's difficulty level to my own needs. So I use "Dynamic Difficulty - Ultimate Customization" a lot. But I can't find the difficulty settings anywhere, I can only adjust the settings from "Dynamic Difficulty : More Modifiers". Is this intentional or a bug?
Uncle Iroh  [开发者] 2024 年 3 月 22 日 上午 3:36 
引用自 KurdaBoy
I have a question. I like to adjust the game's difficulty level to my own needs. So I use "Dynamic Difficulty - Ultimate Customization" a lot. But I can't find the difficulty settings anywhere, I can only adjust the settings from "Dynamic Difficulty : More Modifiers". Is this intentional or a bug?
Not in edict menu or the mod menu on left side? (last option in the outliner list thing)
最后由 Uncle Iroh 编辑于; 2024 年 3 月 22 日 上午 3:37
KurdaBoy 2024 年 3 月 22 日 上午 4:04 
引用自 Uncle Iroh
引用自 KurdaBoy
I have a question. I like to adjust the game's difficulty level to my own needs. So I use "Dynamic Difficulty - Ultimate Customization" a lot. But I can't find the difficulty settings anywhere, I can only adjust the settings from "Dynamic Difficulty : More Modifiers". Is this intentional or a bug?
Not in edict menu or the mod menu on left side? (last option in the outliner list thing)


The "Dynamic Difficulty - Ultimate Customization" mod appears in the Mod Menu etc. but only the "Dynamic Difficulty : More Modifiers" mod settings are displayed. As if the settings were overwritten.
Uncle Iroh  [开发者] 2024 年 3 月 22 日 上午 4:45 
引用自 KurdaBoy
引用自 Uncle Iroh
Not in edict menu or the mod menu on left side? (last option in the outliner list thing)


The "Dynamic Difficulty - Ultimate Customization" mod appears in the Mod Menu etc. but only the "Dynamic Difficulty : More Modifiers" mod settings are displayed. As if the settings were overwritten.
Ill check it out
VoidFish 2024 年 3 月 22 日 下午 5:27 
Normal AI empires are pumping out 60k fleets and its lagging my game. WTH is going on...Its only 2253 in my save...This modpack is close to unplayable from the stuttering with these settings, and i have a beefy pc.
最后由 VoidFish 编辑于; 2024 年 3 月 22 日 下午 5:36
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