Garry's Mod

Garry's Mod

[August 2022 Update] Five Nights at Freddy's NPCs / ENTs
Burnziie 25. sep. 2014 kl. 12:52
Killing each robot's NPC and attacking.
I think it would be REALLY fun to shoot the 4 bot's and kill them. Also it would be handy to add attacking that won't one hit godmode users or 2 hit 200+ health people so people can flee without the one hit screamer. Do you think you can add these 2 features?
Sidst redigeret af Burnziie; 27. sep. 2014 kl. 10:45
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. 25. sep. 2014 kl. 18:58 
I'd love to blast some evil robots.
Al Nahyаn 25. sep. 2014 kl. 20:41 
i wont revenge -_-
TheHypeGamer 25. sep. 2014 kl. 21:09 
Yarr! Why do you want to kill me? I will make ya walk on de plank and die by a shark!
Advanced Plant 26. sep. 2014 kl. 2:35 
I was thinking that too, accept the killable NPCs would be hard to kill, as if they were wearing a ton of bullet proof vests under there suits. So not easy to kill, like 1000+ health, but not too easy to kill ither, aswell as adding the concept that nothing is invincible, and yeah,

Oprindeligt skrevet af cheesiestPizza:
( And getting rid of the 1 hit kill ruins the concept of the paranoia )
I agree completely.
Lord Misfit 26. sep. 2014 kl. 2:39 
Perhaps compromise and make a 'killable' version of the NPCs [and keep the original unkillable ones as an alternative] that have like 1000-2500 health. I don't know if they should be Cyberdemon-level durable, but I think they would be pretty beefy. :P
Advanced Plant 26. sep. 2014 kl. 2:43 
^
Burnziie 27. sep. 2014 kl. 6:17 
@cheesiestpizza I'm thinking of a Option that could be disabled in the config (console) that enables people with god/ a ton of health to survive 1-4 hits depending on health (Never Die in god) to give players time to escape spawn if it happens that a bot enters spawn.
Omina 27. sep. 2014 kl. 9:54 
I agree completely with the NPC's being killable - it'd open up many server oppurtunities and whatnot. Also when they die they'd play the wounded breathing sounds from the game (Bonnies)

Oprindeligt skrevet af AGN~superj223~:
I was thinking that too, accept the killable NPCs would be hard to kill, as if they were wearing a ton of bullet proof vests under there suits.

It's a metal exoskeleton (probably steel or iron) under pieces of plastoid plating, the latter of which could probably be chipped or penetrated by bullets. I'm guessing the weak spot is probably the head of the exoskeleton, so obviously aiming for the head would do more damage. It would take some effort to take one out but it wouldn't be too difficult either.

In short: They'll just be like any other NPC except with a tad more health.

OP 29. sep. 2014 kl. 14:01 
Oprindeligt skrevet af Green Blockhead (No GPU D:):
so obviously aiming for the head would do more damage.
If a davy crockett can't kill 'em

nothing can.
Omina 29. sep. 2014 kl. 14:34 
Oprindeligt skrevet af EpicKirby:
If a davy crockett can't kill 'em

nothing can.

I've actually dropped a Tsar directly onto them. I got caught in the blast but they didn't even get a scratch.
Lanthvelian 6. okt. 2014 kl. 21:52 
they are possible to klll, but you need an overpowered weapon to do it such as this admin gun: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=158421055
Woofer 7. okt. 2014 kl. 13:30 
Oprindeligt skrevet af Freddy Fazbear:
Yarr! Why do you want to kill me? I will make ya walk on de plank and die by a shark!

Are you......... MOKING ME? FREDDY WHAT THE HELL?!
Jeant 8. okt. 2014 kl. 16:38 
O_O ololololollolololololol im just wasting peoples time >:D
deaf idiot monkey 9. okt. 2014 kl. 8:38 
Oprindeligt skrevet af Retarded Chili Pepper:
O_O ololololollolololololol im just wasting peoples time >:D

O RLY
press v to hydrate 11. okt. 2014 kl. 2:51 
making NPC's killable would ruin their factor since they aren't supposed to be killable (killing Golden Freddy would be the silliest idea ever made)
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