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You could spam reactors as well and get similar result I guess?
However, if it is not challenging whatsoever, I would like to know what are the issues and if you see any resolution for them.
I am playing with the idea myself still - I just released this to see how people will react.
Also, balance may be way off - I am still trying to test this properly during normal career gameplay.
Then as I have experienced problem becomes heat managment as with resistors not enough heat passes through and this leads to overheating.
Alternitevly you could just connect main loop directly to rads to dissapate any and all heat immidiatelly and this would lead you starved for energy gen within first moments of combat.
Unfortunately this isnt really a trade off as OC caps can just hold enough charge for those first moments completely negating necessity to store heat.
I dont mind them being OP (as a reward for carefully designing your ship) but I also think it shouldnt be too easy. I propose you think about making small steam boilers produce less energy then they would consume. This would lead to more interesting desings as boilers would act as "boosters" for generators making them more efficient. And completely relying on boilers for energy needs can be reserved to big boilers.
I am going to lower steam production of small boilers (I am testing now 25% less and if that still feels to me too much I will go for 50% of current steam production) and increase max heat transfer for resistors (now one resistor can support 2 fully saturated radiators - I am increasing that to 4, or should I increase even more?).
Also, boilers use up heat, I am going to add necessary stats to their descriptions, forgot about that :-)
Expect update late today or tomorrow with above changes.