Slay the Spire

Slay the Spire

Equivalent Exchange 等价交换
Regarding the name
ProjectE is simply a rewrite of Equivalent Exchange 2, for this reason we do not allow external usage of the ProjectE name. I would prefer if you credited EE2 instead, ideally with permission from Xeno.
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Jasonwqq  [开发者] 3 月 17 日 上午 1:17 
Hi SinKillerJ, I did not expect you, the creator of one of my beloved MC mods, to show up here! I will change it to EE2 instead of Project E
MercuriusXeno 7 月 2 日 下午 10:22 
lol what the ♥♥♥♥ is this

i made equivalent exchange 1 and 2 for MC, do I dare play this

Edit: Hey this is busted but fun.
I'm playing with packmaster and it's a riot.

I have suggestions but they're less nitpicks and more wishlists.

1. It'd be cool if upgrades were part of the economy, like making them worth more and letting you transmute into upgraded versions of cards.
2. When a card or item hasn't been learned by the tablet yet, some kind of effect around the item would be good. Glowing/color text/something.
3. I was playing with Chimera cards and I'm not sure if it's good or bad that EE doesn't create modified cards. I'm assuming it would be challenging to copy *an exact* replica of the card being offered for EMC, rather than the basic card. I'm guessing the system is based mostly off the identity of the card and not any of its metadata. It would be cool if there were a way to make chimera cards "work" in the system, but it'd be even more broken.
最后由 MercuriusXeno 编辑于; 7 月 5 日 上午 11:57
MercuriusXeno 7 月 5 日 上午 11:59 
PS you can call it Equivalent Exchange with or without my permission, as I announced a while back I consider the concept in the public domain. I don't own the name. I didn't invent the idea anyway of Equivalent Exchange (FMA and the laws of physics/thermodynamics/conservation of mass did that). All I did was make a Minecraft mod.
Jasonwqq  [开发者] 7 月 29 日 下午 5:34 
引用自 MercuriusXeno
lol what the ♥♥♥♥ is this

i made equivalent exchange 1 and 2 for MC, do I dare play this

Edit: Hey this is busted but fun.
I'm playing with packmaster and it's a riot.

I have suggestions but they're less nitpicks and more wishlists.

1. It'd be cool if upgrades were part of the economy, like making them worth more and letting you transmute into upgraded versions of cards.
2. When a card or item hasn't been learned by the tablet yet, some kind of effect around the item would be good. Glowing/color text/something.
3. I was playing with Chimera cards and I'm not sure if it's good or bad that EE doesn't create modified cards. I'm assuming it would be challenging to copy *an exact* replica of the card being offered for EMC, rather than the basic card. I'm guessing the system is based mostly off the identity of the card and not any of its metadata. It would be cool if there were a way to make chimera cards "work" in the system, but it'd be even more broken.

Wow I didnt expect you to show up! I appreciate that youre enjoying my mod! Those are good calls:
1)I could make it an config option so that if it is learned upgraded then you can transmute it upgraded
2)It should be implemented as a qol feature a long time ago, I just forgor
3)Im considering either it learns the entirety of the card (includes all modifications) but that would be wonky, or learning the modifiers separately through a different page and apply the learned modifiers to cards on a separate page
However, Im only able to work on it piecemeal due to work so it might take a while lol
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