安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
If the enemy army is ranged cav heavy the same tactic can still work as long as you don't advance too much. The cavalry AI tends to get stuck on the ends of the map if you form your lines near where you spawn. So even if your archers barely hit them while they're circling around you on the first engagement they'll get stuck somewhere and they're just toast.
You can also make use of your own cav/companions to distract melee cavs while your archers shoot or get them to charge the stuck ranged cavs.
You can always train gladiators if you need a ton of infantry quickly by recruiting slaves from ransom brokers <3
Hope this gives you a general idea! ;)
Well, fast to train for players. NPC lords just magically spawn dozens of top level ones. Tempted to actually just have the elves killed off just to balance the map out :P.
I have actually found the Incindarian (spelling) Archers are by far the most powerful. One v one the elves are the best, but in a mixed unit just 10 of these guys wipes out huge amounts of troops. But, Falcon troops crap all over everyone else.
Getting my hands on even a couple of renwards is like I Win troops.