Mount & Blade: Warband

Mount & Blade: Warband

Perisno
Orophen 2019 年 10 月 13 日 上午 7:54
Annoying cheat message
Hi, every 30 seconds there is a message about the fact I used cheat to max my character.
It’s really annoying, is there a way to disable it?
Thanks
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正在显示第 1 - 15 条,共 15 条留言
Mindeveler 2019 年 10 月 14 日 上午 9:56 
Fix your character using import-export and it will stop appearing.
Orophen 2019 年 10 月 14 日 下午 12:22 
引用自 Mindeveler
Fix your character using import-export and it will stop appearing.
I don't know how....could you explain it?
Mindeveler 2019 年 10 月 14 日 下午 1:58 
https://mountandblade.fandom.com/wiki/Cheats#Import.2FExport_Exploitation
use it to edit his "xp" line and give him a reasonable, not engine-breaking amount of xp.
Aranwen1 2019 年 10 月 15 日 上午 4:22 
you could also cheat using cheat engine instead of built in cheats as that doesnt trigger anything so far. you dont need to give insane level if you give insane stats XD

just dont put speed over 500 and dont give your weapon skills/abilities over 999. 1000 is the max and setting it too high will cause you to swing the weapon so fast it doesnt register you attacked so youre stuck using range weapons the entire game if you set it too high and close the engine.
Orophen 2019 年 10 月 15 日 上午 6:11 
I made a mistake because I didn't remember that after level 62 you go straight to level 3134, give or take XD. On the other hand, in the native game there is no problem at all even when your character is pushed so far....
CaoLex 2019 年 10 月 25 日 下午 12:12 
引用自 Orophen
I made a mistake because I didn't remember that after level 62 you go straight to level 3134, give or take XD. On the other hand, in the native game there is no problem at all even when your character is pushed so far....
You think so? Try to enter any village under bandit attack in vanilla. Since number of bandits depends on your level...
Orophen 2019 年 10 月 25 日 下午 12:29 
引用自 CaoLex
引用自 Orophen
I made a mistake because I didn't remember that after level 62 you go straight to level 3134, give or take XD. On the other hand, in the native game there is no problem at all even when your character is pushed so far....
You think so? Try to enter any village under bandit attack in vanilla. Since number of bandits depends on your level...
that is the only problem, and you can kill them all with the cheats.
CaoLex 2019 年 10 月 25 日 下午 1:52 
引用自 Orophen
引用自 CaoLex
You think so? Try to enter any village under bandit attack in vanilla. Since number of bandits depends on your level...
that is the only problem, and you can kill them all with the cheats.
No, you can't because game will crash in several seconds.

And if it was not the case, killing thousands of enemies even with map clearing cheat is quite a long time.
最后由 CaoLex 编辑于; 2019 年 10 月 25 日 下午 1:54
Hakipi 2019 年 10 月 26 日 上午 10:22 
The concept of mount and blade was brilliant, but the game engine was heavily outdated by the time it was released, so exceeding certain values just breaks the game.
CaoLex 2019 年 10 月 26 日 上午 10:32 
引用自 Chad borders Niger
The concept of mount and blade was brilliant, but the game engine was heavily outdated by the time it was released, so exceeding certain values just breaks the game.
Eh, it's not really related. It's not that old to have 2byte only numbers or something.
It's more about the fact that they use exp tables, which still considered normal practice, without outright putting level limit. Developers decided that It's humanly impossible to reach level higher than 63 in the unmodded game, because even with using the same character time and time again in new games throught import-export feature (because the game actually have stat decrease from old age, althought it's probably outright impossible to die from the old age) it's going to take so much time that Bannerlord will be released anyway, so they just didn't bothered to make level table bigger.
And Python is never old)
最后由 CaoLex 编辑于; 2019 年 10 月 26 日 上午 10:33
Orophen 2019 年 10 月 26 日 下午 1:03 
引用自 CaoLex
引用自 Orophen
that is the only problem, and you can kill them all with the cheats.
No, you can't because game will crash in several seconds.

And if it was not the case, killing thousands of enemies even with map clearing cheat is quite a long time.
But.... I did it, and it worked! The game did not crash.
Hakipi 2019 年 10 月 27 日 上午 2:38 
引用自 CaoLex
引用自 Chad borders Niger
The concept of mount and blade was brilliant, but the game engine was heavily outdated by the time it was released, so exceeding certain values just breaks the game.
Eh, it's not really related. It's not that old to have 2byte only numbers or something.
It's more about the fact that they use exp tables, which still considered normal practice, without outright putting level limit. Developers decided that It's humanly impossible to reach level higher than 63 in the unmodded game, because even with using the same character time and time again in new games throught import-export feature (because the game actually have stat decrease from old age, althought it's probably outright impossible to die from the old age) it's going to take so much time that Bannerlord will be released anyway, so they just didn't bothered to make level table bigger.
And Python is never old)

Even when game is modded, leveling from 62 to 63 causes an overflow glitch, catapulting your level and breaks the game, not because someone thought it would be night impossible to reach that level
CaoLex 2019 年 10 月 27 日 上午 6:12 
引用自 Chad borders Niger
Even when game is modded, leveling from 62 to 63 causes an overflow glitch, catapulting your level and breaks the game, not because someone thought it would be night impossible to reach that level
It's possible to reach such level because they have enemies with level 60. I don't remember for sure that is higher level of soldier in Warband, 40?
It's incredible easy thing to deal with by using simple check by rewriting the current experience if it's bigger than experience required for max level. Literally one string of code. But then you can't change level tab that easily without dealing with that string.
最后由 CaoLex 编辑于; 2019 年 10 月 27 日 上午 6:14
Hakipi 2019 年 10 月 27 日 下午 1:01 
引用自 CaoLex
引用自 Chad borders Niger
Even when game is modded, leveling from 62 to 63 causes an overflow glitch, catapulting your level and breaks the game, not because someone thought it would be night impossible to reach that level
It's possible to reach such level because they have enemies with level 60. I don't remember for sure that is higher level of soldier in Warband, 40?
It's incredible easy thing to deal with by using simple check by rewriting the current experience if it's bigger than experience required for max level. Literally one string of code. But then you can't change level tab that easily without dealing with that string.

Even if you fix it, the game crashes frequently because the game engine simple can't handle high numbers from calcs. The M&B engine is from '02-'03. Warband uses a slightly modified M&B engine. Bannerlords is going to use an upgraded M&B engine.
CaoLex 2019 年 10 月 27 日 下午 3:32 
引用自 Chad borders Niger
Even if you fix it, the game crashes frequently because the game engine simple can't handle high numbers from calcs. The M&B engine is from '02-'03. Warband uses a slightly modified M&B engine. Bannerlords is going to use an upgraded M&B engine.
Ehem. main 2 reasons for M&B crash when you have too much of units on the field and when you have too many types of troops in the army. In Warband second part is not an issue. Well, there is also crash because of lack of texture, but it's have nothing to do with calcs.
Also, M&B AI in first two games is having two main modes in battle, when he trying to kill you and when it just moves. If there is too many troops on the field, especially in the first game if you break troop limit, some will stuck in that first mode and become easy prey.
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