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报告翻译问题
The best way to survive the Perisno early game is to trade goods to make money and get good trainer companions as quickly as possible because Perisno units require quite a bit of experience to level up so trainers are a must if you want to have a decent army. Once you've got good units and start buying enterprises you snowball pretty quickly in Perisno.
What Ive managed to do so far, and so far successfully, is to keep taking up bounties from the tavern keepers (Single outlaws in the villages). This gave me quite the boost and I was able to get to level 14 in a couple of hours actually.
Ive seen other players mention the trading. I tried this; but the problem I find is you need to have good relations with the town/guild master, and apparently it takes up to 14 relation; this involves committing to difficult quests for the Guild Master.
I actually have a question since you are replying to my post: What is actually beneficial and easier when you start a new character when selecting Toggle Mod Options/ Troop Prof. Level, Standard or Halved Easy? I keep choosing Standard. Is Easy actually easier or is Standard set to be easier than Easy? Thank you in advance!
So 600 would becomes 300, 300 now 150
I prefer the standard settings, this way theres a lot more difference in troop tiers.
Edit: For training your character it's mostly just you killing stuff while your army is in the front. Ranged weapons are very easy to level up. You might struggle with melee weapons if you are not used to the difficulty but you can slowly level it up by fighting weaker enemies and let your troops hit the more dangerous (the ones that can 1 hit kill you) ones.
As a dev, I suggest using high looting skill starts and enabling freelancer, then choosing to enlist with Elintor for example. They frequently go to war quickly, and a high loot skill means choice gear and lots of money early on.
Hope this helps!
Early one, I try to keep my group small. Purchase mercantile enterprises and most every town and go a lot of melees than start participating in tournaments.
I also tend to intervene in other battles of other factions, both minor and major. Making friends with the minor factions, essentially adds reinforcements to your armies at no expense to you or your lords. Plus they leave your villagers and caravans alone.
Also befriending the minor factions sometimes opens up new options of mercenary companies you are able to hire, cultures you may adopt for your own and when you rescue them from their enemies, hundreds, even thousands of new troops. I often end up having three or four thousand third legion troops in my service without ever recruiting a singe one. Not to mention lessor amounts of Ankar, Ukundun, Order of the Eagle, Morosu, Lymbardian Knights and Illicans. Sometimes with enough planning, even the Volheere Raiders and Desouk Slavers. Not the greatest of troops, but it adds up to dozens of extra allied patrols supporting my lords and caravans when they come under attack.