Slay the Spire

Slay the Spire

葬送的芙莉莲
Arkalin  [开发者] 2024 年 3 月 2 日 上午 7:35
Bug反馈/Bug report
请描述如何触发bug的并附上报错日志和mod列表
Please describe the bug and post with log and mod list.
最后由 Arkalin 编辑于; 2024 年 8 月 11 日 下午 8:12
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正在显示第 1 - 15 条,共 83 条留言
何铸川 2024 年 3 月 15 日 下午 8:55 
现在魔力会触发地精大块头的激怒,以前不会,应该是个bug吧
何铸川 2024 年 3 月 15 日 下午 9:24 
在用加速同调之后无论是否加速同调的魔力都会触发激怒
Arkalin  [开发者] 2024 年 3 月 16 日 上午 12:07 
引用自 210347385
在用加速同调之后无论是否加速同调的魔力都会触发激怒
感谢反馈,会尽快修复
Mashallah 2024 年 4 月 6 日 下午 12:57 
The game crashes when trying to upgrade Open the Waygate at a campfire.
oragKimika 2024 年 4 月 26 日 上午 9:14 
赛莉耶的魔导书印2费敏捷选择时不会显示“消耗”,但是印出来之后的传说魔法有消耗属性,是文本错误吧
sha-blam 2024 年 4 月 26 日 上午 11:57 
Relic from Hugyourelics mod "Playing Cards" causes game crash when it plays a non-mana Frieren card.

18:38:41.726 INFO basemod.BaseMod> publish on card use: FrierenMod:ContinuousShooting
18:38:42.161 INFO core.CardCrawlGame> Exception occurred in CardCrawlGame render method!
18:38:42.164 ERROR core.CardCrawlGame> Exception caught
java.lang.NullPointerException: null
at com.megacrit.cardcrawl.actions.common.DamageAllEnemiesAction.update(DamageAllEnemiesAction.java:98) ~[?:?]
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179) ~[?:?]
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [?:?]
18:38:42.257 INFO core.CardCrawlGame> PAUSE()
18:38:42.260 INFO core.CardCrawlGame> Game shutting down...
18:38:42.260 INFO core.CardCrawlGame> Flushing saves to disk...
18:38:42.286 INFO core.CardCrawlGame> Shutting down controller handler...
18:38:42.287 INFO helpers.FileSaver> Save thread interrupted!
18:38:42.321 INFO core.CardCrawlGame> Shutting down publisher integrations...
18:38:42.287 INFO helpers.FileSaver> Save thread will die now.
18:38:43.107 INFO core.CardCrawlGame> Flushing logs to disk. Clean shutdown successful.
Mizome 2024 年 5 月 4 日 上午 12:04 
Don't have a screenshot, but currently Mana is affected by Bronze Idol, turning every Mana into a Perplex to gain 8 Block and Exhaust
VommyMommyLover 2024 年 5 月 8 日 上午 12:24 
Playing as any other character besides Frieren will still make the dark boss appear on act 3. After she uses her anti-mana spell, Frieren's hud/screen elements will show up on characters that don't even support the mechanic.
Brett 2024 年 5 月 11 日 下午 8:03 
The card 'Spell that Starts a Fire' is bugged when upgraded. It's supposed to give Little Spark+, but continues operating as it's non-upgraded form. See the two screenshots below; note that in the screenshot I have a Strength of 2, making it look like the damage is 5, but without the Strength it would have been 3.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3244786003
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3244785989
给dalao递扶她 2024 年 5 月 14 日 上午 7:49 
多重攻击魔法这张卡 x药不加成伤害 只加成次数和魔力
sha-blam 2024 年 5 月 28 日 上午 11:35 
Spiegel's intangible lasts an extra turn, resulting in it being intangible on the turn with its no-arm attack.
千秋此意 2024 年 6 月 6 日 下午 7:17 
Mod list:
- basemod (5.54.1)
- stslib (2.11.0)
- loadout (1.0.6)
- coloredpowertips (2.3.0)
- Better_Animation (0.2.0)
- FrierenMod (0.9.3.11)

Mods in stacktrace:
- FrierenMod (0.9.3.11)
Cause:
java.lang.NullPointerException
at com.badlogic.gdx.graphics.g2d.TextureRegion.setRegion(TextureRegion.java:82)
at com.badlogic.gdx.graphics.g2d.TextureRegion.<init>(TextureRegion.java:53)
at com.badlogic.gdx.graphics.g2d.TextureAtlas$AtlasRegion.<init>(TextureAtlas.java:497)
at FrierenMod.powers.AbstractBasePower.getImgTexture(AbstractBasePower.java:48)
at FrierenMod.powers.AbstractBasePower.<init>(AbstractBasePower.java:23)
at FrierenMod.powers.ConcentrationPower.<init>(ConcentrationPower.java:19)
at FrierenMod.relics.HaitaaWand.atTurnStart(HaitaaWand.java:28)
at com.megacrit.cardcrawl.characters.AbstractPlayer.applyStartOfTurnRelics(AbstractPlayer.java:2488)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:312)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
用裝備箱測試了一下,遺物: 海格的魔杖 會導致閃退,無法進入戰鬥
Figure  [开发者] 2024 年 6 月 10 日 下午 10:16 
@千秋此意 海塔的魔杖是菲伦的专属遗物,菲伦还在设计当中,尚未实装!
Bl4ck 2024 年 6 月 24 日 上午 9:40 
回合开始时有3点敏捷0点力量,我使用【将红苹果变成青苹果的魔法】转换属性后,又咏唱弃牌堆获得2点力量,也就是说我有0点敏捷和5点力量,但是回合结束时的转换结果是-2点力量和5点敏捷,麻烦修一下这个bug
mindedness 2024 年 6 月 28 日 上午 2:15 
Limit over synchro mana bug
java.lang.NullPointerException at FrierenMod.cardMods.ManaMod.onUse(ManaMod.java:84) at basemod.helpers.CardModifierManager.onUseCard(CardModifierManager.java:209) ...
RemoveSpecificPowerAction might use powerInstance instead of powerToRemove for power removal, which causes an error because only powerToRemove is used in ManaMod's onUse.
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