tModLoader

tModLoader

Calamity Overhaul
pie 3 月 27 日 下午 3:50
Error with Fargo's Mutant mod
When I open the game with Calamity Overhaul and Fargo's Mutant mod I get an Error saying: "The mod responsible is unknown and tModLoader must be restarted."
After doing some testing it turned out it was Calamity Overhaul and Fargo's Soul combined. It can be easily fixed by disabling the mods before closing the game or Deleting the enabled.json file in the Mods folder, but I would have to do that Every Single Time when I open up the game. It was running fine before the update I believe.
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HoCha113  [开发者] 3 月 28 日 上午 5:00 
I tested it and it seems to be normal. Maybe it's because it's my version from the development team? What's your version?
最后由 HoCha113 编辑于; 3 月 28 日 上午 5:01
HoCha113  [开发者] 3 月 28 日 上午 5:03 
I suggest providing the specific error log. You can find it in the following path:

`steamapps\common\tModLoader\tModLoader-Logs`

You can share the log file with me via a cloud platform like Google Drive.
HoCha113  [开发者] 3 月 28 日 上午 7:18 
引用自 pie
my version is 0.6067 and heres the client.log https://docs.google.com/document/d/1KQJqfGYxlekhbI4B4-W9B3UmLy7tbQ2gW8DVPbc51zg/edit?usp=sharing
I enabled most of the auxiliary mods from Calamity and almost all of Fargo's related mods for loading, and everything is running fine. Oh, I think you can check further. I suspect that a third-party mod might be causing the issue. But before that, could you provide me with the enabled.json file? It would help me see exactly which mods you have enabled and allow me to load and debug directly.
pie 3 月 28 日 上午 8:03 
最后由 pie 编辑于; 3 月 28 日 上午 8:03
HoCha113  [开发者] 3 月 28 日 上午 8:35 
引用自 pie
sure, here is the latest https://drive.google.com/file/d/1_LwNbzABGzcfpdgDSgFNzFMwHIIgYJlU/view?usp=sharing

and the modlist if you might need it: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3443154568
I used your mod configuration to enter the game, and everything seems to be running fine.
[https://drive.google.com/file/d/1wry7BPPCVSSCj8fEHPSU4aqUBdoHTtH1/view?usp=drive_link]
最后由 HoCha113 编辑于; 3 月 28 日 上午 8:36
pie 3 月 28 日 上午 8:39 
i cant access the file you send to see if that will work
HoCha113  [开发者] 3 月 28 日 上午 8:47 
引用自 pie
i cant access the file you send to see if that will work
I might have made a mistake with the file sharing. It was just an image showing the mod list when entering the game. However, I suggest that you only enable the mods you suspect are conflicting, such as only enabling COMod and Fargo’s, to see if the conflict occurs only between these mods.
pie 3 月 28 日 上午 9:15 
I did some research and found out it crashes with the catalyst and mutant mod combined but won't if at least one of them is not loaded. It worked fine 3 days ago

Edit: actually scratch that. It works fine if I only load those 3 mods and their requirements.
Edit 2: Alchemist NPCs Lite is also one of those mods + Quality of Terraria + ImagePainter
最后由 pie 编辑于; 3 月 28 日 下午 1:03
pie 3 月 28 日 下午 1:18 
So after a lot of testing I concluded that these 6 mods are not compatible with each other ONLY if they are all used at once: Calamity Overhaul, Catalyst, Fargo's Mutant Mod, Alchemist NPCs Lite, Quality of Terraria and Image Painting. Image Painting is the one I mess around the most so I will look into it.
最后由 pie 编辑于; 3 月 28 日 下午 1:25
HoCha113  [开发者] 4 月 2 日 上午 9:09 
I found a similar issue here. The error log provided is highly similar to yours, and the perspectives in this discussion might serve as a reference for you.
https://github.com/ValveSoftware/Proton/issues/3341
最后由 HoCha113 编辑于; 4 月 2 日 上午 9:12
pie 4 月 2 日 下午 10:22 
I got it to work!
I just had to update my dotnet to 9.0 and it now works with all the mods now!
Thanks a bunch.
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