DayZ
Furniture Kits [ROGUEZXC EDIT]
ROGUEZXC  [开发者] 2024 年 2 月 11 日 上午 5:31
Types.xml
<!------------------M_KITS (ROGUEZXC EDIT)------------------>

<!--
Instruction (English)
You don't need to put this file into types folder, you need to
copy and paste all that written here to your types.xml file.
Adjust values if needed, but I already adjusted it the way I
think it will be nicely balanced for common PVP server.
-->

<!--
Инструкция (Русский)
Вам не нужно кидать этот файл в папку с types, вам нужно
скопировать и вставить все, что здесь написано, в свой types.xml
файл. При необходимости измените значения, но я уже настроил его
так, как, я думаю, он будет хорошо сбалансирован для обычного
PVP-сервера.
-->

<!---------------------------Kits--------------------------->
<type name="M_Kit_Gun_Wall">
<nominal>9</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>5</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<tag name="floor"/>
<usage name="Military"/>
<value name="Tier1"/>
<value name="Tier2"/>
<value name="Tier3"/>
</type>
<type name="M_Kit_Medical_Bag">
<nominal>12</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>6</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<tag name="floor"/>
<usage name="Medic"/>
<value name="Tier1"/>
<value name="Tier2"/>
<value name="Tier3"/>
</type>
<type name="M_Kit_Fridge">
<nominal>9</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>5</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<tag name="floor"/>
<usage name="Town"/>
<value name="Tier1"/>
<value name="Tier2"/>
<value name="Tier3"/>
</type>
<type name="M_Kit_Gas_Stove">
<nominal>9</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>6</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<tag name="floor"/>
<usage name="Town"/>
<value name="Tier1"/>
<value name="Tier2"/>
<value name="Tier3"/>
</type>
<type name="M_Kit_Gun_Cabinet">
<nominal>9</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>5</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<tag name="floor"/>
<usage name="Hunting"/>
<value name="Tier1"/>
<value name="Tier2"/>
<value name="Tier3"/>
</type>
<type name="M_Kit_Gun_Rack_Tan">
<nominal>9</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>5</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<tag name="floor"/>
<usage name="Military"/>
<value name="Tier1"/>
<value name="Tier2"/>
<value name="Tier3"/>
</type>
<type name="M_Kit_Gun_Rack_Green">
<nominal>9</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>5</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<tag name="floor"/>
<usage name="Military"/>
<value name="Tier1"/>
<value name="Tier2"/>
<value name="Tier3"/>
</type>


<!--------------------------Furniture-------------------------->
<type name="M_Gun_Rack">
<lifetime>3888000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>
<type name="M_Gun_Wall">
<lifetime>3888000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>
<type name="M_Medical_Bag">
<lifetime>3888000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>
<type name="M_Fridge">
<lifetime>3888000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>
<type name="M_Gas_Stove">
<lifetime>3888000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>
<type name="M_Gun_Cabinet">
<lifetime>3888000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>
<type name="M_Gun_Rack_Tan">
<lifetime>3888000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>
<type name="M_Gun_Rack_Green">
<lifetime>3888000</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>



<!---------------------------Items--------------------------->
<type name="M_Big_Gas_Canister">
<nominal>15</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>5</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="1" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Village"/>
<usage name="Town"/>
<usage name="Industrial"/>
</type>
<!---------------END OF M_KITS (ROGUEZXC EDIT)--------------->