安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








I think there's a problem with quick revive.The first time I went down,I actually died (not downed).And The 2nd time,the guns kept cycling until I just insta died & the game ended.
update notes (will also be under "Change Notes" tab)
-Misc Bug fixes
- Dogs will now jump down from power area
- Zombies should no longer get stuck at the window next to jugg on higher rounds
- Fixed Ray gun missing pack-a-punch camo
-Added Kuda Wallbuy
-Added M1927 Wallbuy
-Changed Pack-a-Punch camo
Thank you for the report! I was able to fix a few things but haven't found the issue with quick revive after trying a few times. Will continue to test and see if it happens! If you happen to run any mods alongside that might affect something like that but BO3 can be weird sometimes as well!
1st : the door leading outside, i rounded zombies up outside, when i decided to go back in, the got stuck in the door frame
2nd : during dog round, one got stuck in the 1500 debris located on the higher platform next to the door that lead outside
3rd : mule kick being messed up. I got downed while having the ray gun mk3 in my mule kick spot. When i got up, i still had it for a sec, it then switched to my 2nd weapon, then switched to my first weapon which somehow got emptied in the process, then switched to my shield (all that time i was only pressing fire). That's when i got killed !
Hope that helps :)