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Basically, some "passive" mods (like Wound Infections, Aerodynamics) affect vanilla items aswell, and without them enabled the game labels them as corrupted since some extra data is missing. This mod just makes it so those contraptions are force-loaded without that extra data.
The point of it is to force the mod to load no matter the circumstances unless it is actually thoroughly corrupted.
Basically, some "passive" mods (like Wound Infections, Aerodynamics) affect vanilla items aswell, and without them enabled the game labels them as corrupted since some extra data is missing. This mod just makes it so those contraptions are force-loaded without that extra data.
:o