Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan








Anything that inherits from 'BaseMechanoid', so all vanilla and dlc mechanoids, and hopefully most non-humanlike modded ones.
Tier 1 and tier 2 androids from Android Tiers Reforged / MH: Android Tiers, as well as the mechanical animals.
And anything that inherits from 'AsimovAutomatonBase' from Asimov.
I don't intend to provide support for the VE Androids xenotype, as being a xenotype they're still human under the hood. Currently I don't believe they can receive ash buildup, which is good enough for me.
Some mod factions can only use muffalo(or other packanimals) as a trade caravan animal.
VFEM,VFES,VFEV or other mod factions
Do i need to add muffalo in allowedPackAnimals?
Yea they're both already in this, you can get them rarely from volcanic debris.