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报告翻译问题








Mods that auto-confederate like "Recruit Defeated Legendary Lords" can cause problems with Louen's Crisis due to the confederated faction revival bug. This is also a potential issue if one of the Crisis factions is confederated by vanilla means prior to becoming a crisis although it should be exceedingly rare. Please let me know if you encounter this issue. It can be worked around for now by destroying the bugged crisis faction with the "killf" console command.
A snippet of the reports:
SCRIPT ERROR, timestamp <14.3s>
ERROR: an attempt was made to access function or value [characters_entered_recruitment_pool_during_startup] on the campaign manager which it doesn't provide, and before the game interface has been created! The game interface is only created when the NewSession event is received. This needs fixing.
Doesn't cause a script break or crashes, but it is alarming. Just thought you should know, and I hope this helps somehow.
Also not to be totally discouraging, but I appreciate all the mods developing The Old World such as this, it's a great campaign. Thanks for publishing and working on this.
I'm building a big modlist for Old World (close to 200 mods right now), so when I'm sure everything is harmonious with the rest if I get a chance I'll see if I can narrow the error down, perhaps find what script may be causing it. VCO on its own can be quirky, though. I remember at one stage in vanilla it was making the Halfling Muffin Man who usually works for Markus Wulfhart give missions to Archaon the Everchosen which I found kind of hilarious, lol. But it was also harmless, too.
What is your load order, and what is your complete mod list?
If you turn on script error logging via https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1271877744 we can also find out if something is erroring out.
Edit: Just slammed through the objectives for this in 2 turns (without removing any mods) using console commands and it did trigger properly.
Would also like to say here that this mod is awesome, I've always found this game is significantly more fun when you have goals to shoot for and this mod does an excellent job at doing that and rewarding you for completing them, so thanks for all your hard work.
Hello! Having loads of fun trying out the factions and their narrative campaigns thanks to this mod! Just one hiccup, though. When I was playing Azhag and Boris confederated the Brotherhood of the Bear, it caused Azhag's first victory condition to fail... :( Just a heads up!