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Feel free to watch my currently-HORRIBLE sh1tty slog through said part now if you'd like, though i'll likely just skip past it to press the other plot-related button on said mission so I can FINALLY say goodbye to that cheapass-rocketers.
(kept on trying to capture the scorp tank, but those rocket-a$$hats lovingly keep on ripping it apart every time I manage to hop on and kill the driver [via active camo obviously] without boarding [so as to keep the scorp tank health up as much as possible] after killing the gunner)
https://www.twitch.tv/helljmprrookie
Also, those UNSC AA guns are equally-unfair as well if you take the space banshee, as it often gets easily mulched against it without barely any effort, and for some reason, any banshees you take with you to the club jammer disappear after taking care of it and then exit to find your previously-parked banshee gone.