Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
[no_game_date][lexer.cpp:474]: Location: interface/sbml_ep_ideas.gfx(43): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes.
[1938.10.01.02][triggerimplementation.cpp:2733]: common/ideas/wp_education_policy.txt:39: has_idea: democratic is not A valid Idea
[1938.10.01.02][triggerimplementation.cpp:2733]: common/ideas/ip_economic_base.txt:216: has_idea: neutrality is not A valid Idea
[1938.10.02.01][politics.cpp:1481]: SWE couldn't remove/replace invalid idea planning_stage
These are just some examples. I hope it helps you with your development of this mod. Thank you.
anyway, thanks for the mod, can't imagine playing without it now!
EDIT: again, if some of these are intended, just take this as me talking to myself!!
ai_will_do = {
base = 20
modifier = {
has_idea = chairman
has_idea = military_head
add = 60
}
...