Dwarf Fortress

Dwarf Fortress

(Deprecated) Advanced Agriculture Compatibility Patches
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Droseran  [开发者] 2023 年 11 月 24 日 上午 9:27
Requests to Add Civilizations
Please make requests to add modded civilizations in this thread.

This is the dictionary of civilizations I've added support for so far, I may tidy this up to be more readable in the future. It is currently a copy and paste from the python script I use to generate the entity raws.
'animal_people_civilizations': ("FOX", "WOLF", "COUGAR", "LEOPARD", "DEER", "RED_PANDA",), 'dragonkin_race_mod': ("DRAGONKIN",), 'hobgoblins_a_playable_civilization': ("HOBGOBLIN",), 'sif_munas_kobold_kamp': ("KAMP",), 'vvardenfell_elder_scrolls_mod': ("ALTMER", "DWEMER", "ELSWEYR", "BRETON", "ORSIMER", "VELOTHI",), 'snailling_race': ("SNAIL_CIV",), 'aves_civilized_birdfolk': ("JUNGLE",), 'stein_golems': ("STEIN",), 'age_of_man': ("hf_HUMAN", "hf_HUMAN_CONFLICT",), 'roclets_metal_bird_race': ("ROCLET",), 'decapodia_crustacean_race': ("DECAPODIA",), 'merperson_civilization': ("OCEAN",), 'rapo_fortress': ("RAPOSA_PLAINS", "RAPOSA_MOUNTAIN",), 'insect_races_a_dance_of_six_legs': ("ANTS_CIV", "TERM_CIV",), 'weaver_civilization': ("WEB",), 'merfolk_race': ("MERFOLK",), 'druchii_race': ("DRUCHII",), 'inkstrike_the_earth_a_splatoon_mod': ("WOOMY",), 'nillians': ("NILLIAN",), 'additional_races': ("SM_CV_GNOLL", "SM_CV_RATFOLK", "SM_CV_NAGA", "SM_CV_STELLA", "SM_CV_VALKYRIE", "SM_CV_IXTHID",), 'beaver_people_civilization': ("BEAVER_CIV",), 'drakenbolds_civilization': ("DRAKISH",), 'intros_kobold_civ': ("DRAGONY",), 'the_shadeborn_a_civilization_mod': ("DARK",), 'bit_more_diversity': ("STEELKEEP",), 'vanilla_civilizations_expanded': ("SM_CV_MOON_ELF", "SM_CV_SUN_ELF", "SM_CV_WOOD_ELF", "SM_CV_MOUNTAIN_ORC",), 'animal_people_entity': ("ANIMAL_PEOPLE_MD",), 'raccoon_man_civilization': ("RACCOON",), 'ancient_races': ("HIGH_ELVEN_EMPIRE", "DWARVES_OF_THE_DEEP", "THE_MIDNIGHT_ARISTOCRACY", "THE_GOBLIN_KINGDOM",), 'immersive_civilizations': ("ALTERNATE_HUMAN_DESERT", "ALTERNATE_HUMAN_ICE",), 'simple_animal_people': ("FOREST_ANIMAL_PEOPLES",), 'succubus_dungeon': ("SUCCUBUS",), 'age_of_civilizations_boarth': ("BOARTH",), 'pangolfort': ("PANGO_CIV",), 'antmen_plus': ("ANTS",), 'animal_catalogue': ("DEN", "SETTHOME",), 'lupine_civilization': ("MOON",), 'automata_civilization': ("ROBOTIC",), 'grimalkins_a_feline_civilization': ("GRIMALKIN",), 'lizardman_civilization': ("TO_CV_LIZARDMAN",), 'crundlekin_civilization': ("CRUNDLEKIN",), 'wings_of_fire_dragons': ("SKY_CLAN", "SEA_CLAN", "SAND_CLAN", "RAIN_CLAN", "ICE_CLAN", "MUD_CLAN", "NIGHT_CLAN",), 'animal_people_redux': ("SONGBIRD",), 'dark_elf_civilization': ("DARK_ELF",), 'topples_halflings': ("HALFLING",), 'cat_fortress': ("CAT_PEOPLE",), 'plump_helmet_man_fortress': ("PLUMP_HELMET_PEOPLE",), 'rain_fortress': ("COLONY",), 'kobolds_for_fort_mode': ("CUTEKOBOLDS",), 'sams_animal_people_civs': ("ANIMALPEOPLE_FOREST", "ANIMALPEOPLE_ORDER", "ANIMALPEOPLE_SAVANNA",), 'age_of_civilizations_gnim': ("GNIM",), 'bunny_fortress': ("CUNICULUS",), 'playable_race_jackalopes': ("WARREN",), 'd_and_d_kobold_race': ("5E_KOBOLD_CIV",), 'forthammer_fantasy': ("HIGH_ELF", "ORC", "OGRES",), 'toad_men_civ': ("TOADS",), 'all_animal_people_civilized': ("CAMELID_ANIMAL_PEOPLE", "SPINY_PLATED_ANIMAL_PEOPLE", "SEA_ANIMAL_PEOPLE", "DOG_ANIMAL_PEOPLE", "BUG_ANIMAL_PEOPLE", "TURTLE_ANIMAL_PEOPLE", "SAVANNA_ANIMAL_PEOPLE", "PRIMATE_ANIMAL_PEOPLE", "ARCTIC_ANIMAL_PEOPLE", "BIRD_ANIMAL_PEOPLE", "CAVERN_PEOPLE", "SOFTBODY_ANIMAL_PEOPLE", "ANTLER_ANIMAL_PEOPLE", "BEAR_ANIMAL_PEOPLE", "RIVER_ANIMAL_PEOPLE", "GATOR_ANIMAL_PEOPLE", "CAT_ANIMAL_PEOPLE", "AMPHIBIAN_ANIMAL_PEOPLE", "RODENT_ANIMAL_PEOPLE", "MARSUPIAL_ANIMAL_PEOPLE", "SNAKE_ANIMAL_PEOPLE", "LIZARD_ANIMAL_PEOPLE", "MEGAFAUNA_ANIMAL_PEOPLE",), 'mvp_civilization_patch': ("MVC_FREEZING_CREATURES_ONLY", "MVC_MAIN_CONSTRUCT_CREATURES",), 'fantastic_fantasy_fortress': ("PLAINS_GOOD", "PLAINS_EVIL", "LIZARDFOLK_CHP",),
最后由 Droseran 编辑于; 3 月 3 日 上午 4:21
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Doctor Zalgo 2024 年 2 月 8 日 上午 3:42 
CIvilization Mod Pack is a collection of a few different races in one mod, you've already got Hobgoblins and Nillians, but there's a few more that are missing. It would be great if you could take a look if you have time!

Thanks for your hard work on the AA mod!
Droseran  [开发者] 2024 年 2 月 8 日 上午 5:22 
I just looked through the entities in that mod pack, and they're all already included (except orcs, who don't have farming.)
Nettle 2024 年 2 月 18 日 下午 7:03 
Would it be possible to include the Dark Elves from the mod of the same name?

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2905706199
Droseran  [开发者] 2024 年 2 月 19 日 上午 8:18 
I didn't add Dark Elf Civilization because it requires a dedicated patch mod due to the included plants. I'll work on a patch mod for it, and post a link to it here when it's done.
Nettle 2024 年 2 月 19 日 下午 2:34 
Oh! I didn't realize it'd require something more indepth.

If I can help in any manner, let me know. I have some minor experience making personal compatches.
Droseran  [开发者] 2024 年 2 月 19 日 下午 4:24 
I've uploaded the Dark Elf Civilization Patch, be sure to read the description before creating a new world with it.
ModestSuicide 2024 年 10 月 21 日 上午 7:52 
Could you add a Forthammer compat patch? It seems to break Yarn. Strange moods seem to refuse to accept them and stockpiles show yarn as not having any items
Droseran  [开发者] 2024 年 10 月 21 日 下午 12:34 
I'll take a look.
Droseran  [开发者] 2024 年 10 月 22 日 下午 1:29 
I can't replicate this behavior with just these two mods installed. Do you have anything else installed that could be interfering?
ModestSuicide 2024 年 10 月 23 日 上午 3:12 
I have other mods installed. The weird thing is that it doesnt happen on all saves. It seems that from some the entire organ of 'wool' is missing from some animals like llama so there is no yarn cloth. I will try to investigate further. The other mods are: Better creature descriptions, Metallic, SoundSense originals, Live Combat log, Creation forge, See-Through Smoothing designations, Interface Tweaks
Droseran  [开发者] 2024 年 10 月 23 日 上午 3:44 
That sounds like a raw duplication bug. I'll dig through Forthammer, AA, and Better Creature Descriptions and see if I can find what's causing that.
ModestSuicide 2024 年 10 月 25 日 上午 3:35 
Did you find out anything?
Droseran  [开发者] 2024 年 10 月 25 日 上午 6:08 
I couldn't find anything reading through it, I'm working on a script that has a better memory than I do to check.
Phoenixblood 2024 年 10 月 29 日 上午 8:12 
Compatability for the Forthammer mod possible? Orcs at least dont have the extra reactions
Droseran  [开发者] 2024 年 10 月 29 日 上午 10:04 
Creation Forge has a file "material_template_patch_creationforge.txt" that doesn't do anything (hopefully). SELECT_MATERIAL_TEMPLATE is not a valid operation, so it's either effectively an empty file or the game tries to apply those tokens to the last material defined. That file needs to be deleted to be safe.

Other than that potential issue, I'm not finding any problems with the mod set provided. I've checked for duplicated materials, plants, and creatures as well as a few other possible errors.

@Phoenixblood, I cannot make an official compatibility patch for Forthammer at the moment. The discussion before your post is about a potential game-breaking compatibility issue between AA and Forthammer that I've been looking into for the past week. An official compatibility patch between AA and Forthammer would also require quite a few changes to the entities. A quick read of the Orcs file shows that they have BABYSNATCHER and at least a couple of other incompatibilities with AA that would have to be addressed by an official patch. I don't currently have the time to make such a patch, but others are welcome to do so.
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