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报告翻译问题
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.LoadIDsWantedBank:Take<RimWorld.Precept_ThingStyle> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<RimWorld.Precept_ThingStyle> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRef<RimWorld.Precept_ThingStyle> (string)
Verse.Scribe_References:Look<RimWorld.Precept_ThingStyle> (RimWorld.Precept_ThingStyle&,string,bool)
RimWorld.CompStyleable:PostExposeData ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.ThingWithComps.ExposeData_Patch1 (Verse.ThingWithComps)
Verse.Building:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.LoadGame_Patch2 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()