全面战争:战锤3

全面战争:战锤3

Lost Calm: Jurassic Normal (updated for Patch 6.3 - IEE Compatible)
unit info
I wrote some unit descriptions and used machine translation. If you think these descriptions are suitable, I will correct the unit names and add more unit descriptions tomorrow or the day after tomorrow.

Kotaku - Chocobo
This ferocious and intelligent chocobo bird can run even faster than most flying birds. It uses its powerful beak and remarkable wit to hunt prey.

Kotaku Rider
The fast and agile Kotaku is an ideal mount for Skinks. Due to its poor carrying capacity and scarcity, these raptors are typically used as messengers and patrols. However, they can also form high-speed raiding formations when needed.

Tortoise - Turtle
Tortoises are gentle creatures. When attacked, their first instinct is to huddle and ignore the attacker. In most cases, they will patiently wait for the attacker to leave, but if harassed repeatedly, they will become enraged, just like any other beast.
PS: There's a display issue with the skill description. Hopefully, huddle should be disabled when enraged.

Tortoise Weaponry
When curled up, Tortoises firmly anchor themselves to the ground, preventing predators from attacking their vulnerable underbelly. Clever Skink craftsmen exploit this by constructing sniper weapon platforms within their tortoise shells, selecting the Skinks with the best eyesight as marksmen.
PS The curling animation isn't working properly.

Spinyfoot - Triceratops Junior
...

Spinyfoot Rider
Only the most active Skinks are recognized by a Spinyfoot and form a bond. They spend their days playing, roaming, and hunting together until their last breaths are exhausted. It's said that Triceratops gives fruit to Skinks that form a bond with a Spinyfoot as a token of gratitude for the Skinks' care for their smaller cousin (and for improving their sleep quality).

Saurischia - Parasaurolophus
Despite its massive size, the Saurischia is a timid, fast, and unintelligent herbivore. Normally, it flees at high speed if approached. However, with a little guidance, the Saurischia will charge its enemies and devastate their formation before they can react or flee. P.S. Can they be given the Saurian Weapon Team's abilities?

Saurian Weapon Team
A domesticated Saurian has a gentle disposition and a strong carrying capacity, making it an ideal convoy. In battle, it carries a large number of javelins and a small group of Skinks providing fire support from a safe distance. When the enemy approaches, it will follow the Skinks' instructions, fleeing in the right direction or breaking through the enemy head-on.
P.S. They carry a number of bags, perhaps giving them ammunition replenishment abilities.

Spindler - Large Lizard
Spindler lives in swamps and around water, hunting smaller aquatic and terrestrial animals for survival. Outside of hunting, it rarely moves and is gentle, even allowing small creatures to temporarily reside on its back. However, when provoked, it will launch a devastating charge, crushing any enemy.
P.S. Based on its long mouth, I believe it primarily feeds on fish (large fish), supplemented by smaller animals (human- to horse-sized). PSPS: 75 run speed and 4.5 acceleration are a bit too fast for their size (stubby, short legs), even surpassing Cold One Riders, but they should have Ogre Charge. Their turn speed is 2 (faster than almost all cavalry), but due to intermodularity, the actual performance is consistent with the model.

Dystropheus Rider
Temple Guards typically don't form a bond with their mounts, as most mounts wouldn't be able to endure centuries of guard duty. However, a Dystropheus is an exception. When a temple guard is fortunate enough to encounter a Dystropheus, they develop an extraordinary rapport over centuries of guard duty, allowing them to unleash their might when necessary. When ridden, a temple guard will do everything in their power to protect their companions, allowing the Dystropheus to focus on a charge that's powerful enough to even destroy city walls!
PSPS: This is my favorite unit in this mod!
PSPS: The green text is incorrect. Although this unit has a bonus against large enemies, it's better suited to fighting against large groups of enemies.

Dystropheus - Tyrannosaurus Rex
Dystropheus is said to be the most successful predator ever. Fast and efficient, they hunted in packs, capable of taking down any large creature of their time. However, overhunting ultimately led to their near extinction, with only a few remaining in limited areas.

Cyclops Rider
When Saurus use cunning and calm control over Cyclops, they can hunt the largest prey and reap the largest trophies.

PS: Based on the model, I believe this is an anti-large unit. The attack animations on this model do not correspond to an anti-infantry unit.

Scorpion Rider - Flying Stingray
This creature once inhabited the ocean. Its flaring head, membranous wings, and a pair of electric-discharging antennae are all remnants of that era. While these antennae are now used only for courtship, the clever Skinks quickly discovered the advantages of their electric javelins.

Shield Dragon - Shield Dragon
The Shield Dragon's armor is not as strong or insulated as that of the Ankylosaur. However, the numerous and large crevices give it superior mobility and attack capabilities, as well as excellent heat dissipation.

Shield-Torosaur (Nova Engine)
Legend has it that each Nova Engine shot would launch a sun at the enemy and detonate. However, even the strongest Ankylosaurs couldn't carry a Nova Engine, as the constant heat and cold would shatter their tight armor. Fortunately, the expedition found a suitable dinosaur to transport it.

Therodon - Stegosaurus
The Therodon's bony plates are its most conspicuous organ. Skink scholars believe they help regulate body temperature, but the Slann believe they were designed to protect ancient relics of the Old Ones.

Therodon (Cesium Engine)
Legend has it that the Cesium Engine was a tool used by the Old Ones to carve the earth in the void. The Slann long ago sought to use these relics as weapons. However, the Cesium Engine is delicate and fragile, and a single stray arrow could destroy it. Its fragile material and scarcity limited its use to guarding hidden sacred sites. Fortunately, the expedition found a suitable dinosaur to transport it.

Rhacophorus
A small pterosaur, its ferocious nature contrasts with its petite size. Skilled Skink trainers select and tame the more intelligent individuals as pets and reconnaissance tools.

Archaeopteryx
A primitive half-bird, half-dragon creature, adept at stealth and sudden attacks. It is said to be an experimental synthetic lifeform created by the Old Ones. It lurks in tree trunks and the understory, pouncing and attacking any small creature passing by.

Diplodocus
Possessing the ability to spit blinding venom. When threatened, it opens the umbrellas on either side of its head to attract the target's attention, identify the target's eyes, and then spit blinding venom.

Ambystoma
Ambystoma is a distant evolutionary relative of salamanders. Compared to salamanders, ambystoma have gone further aquatic, having evolved to two hind legs and a streamlined dorsal fin. Ambystoma secretes water-soluble fluids in its mouth and mixes them with large amounts of water to create a solution. These solutions react with air to form a mucus that captures prey.

Dinobots
Dinobots specialize in hunting medium-sized creatures. They use their flexible forelimbs to tackle prey or their single horn to intimidate larger creatures. Their curled tails help maintain their center of gravity, allowing them to quickly shift their weight by straightening or tilting it when needed.

Sharkclaw
Large raptor.

Dinobots
Dinobots excel at aquatic maneuvers. Two tentacles that sense the water's bioelectric fields and additional fins with smooth skin enhance its agility. Its tail stingers are heavily slotted, allowing them to break apart at high speeds and explode upon impact.

Giant Moa
A giant cousin of the scaly-bodied dinosaur. Its flexible neck allows it to precisely capture small prey.

Giant Chopper
This ancient beast shares a common ancestor with the troglodytes. Both ditched sight for more intuitive additional senses. Unlike the troglodytes, the Giant Chopper uses these senses to find its prey. They spend their lives searching for worthy prey, using their single horn to pierce their targets.

Carcharodontosaurus
Although Carcharodontosaurus primarily inhabits the ocean, expeditions have successfully brought some individuals small enough to aid in the grand plan.

Diplodocus
This beast is enormous and gentle, but all attempts at domestication have failed. The Slann believe this is due to its disproportionate brain size, preventing it from developing complex responses. Because of its size, the buoyancy of shallow water reduces the strain on the Diplodocus.

Photoshop animations are a bit strange.

Giant Tyrannosaurus
It is very similar to the common Tyrannosaurus, but larger and perpetually hungry. According to some stone tablets, this behemoth was likely blessed by the Old Ones, granting it immortality and a hunger. After the Old Ones' departure, it fled into the jungles, where it continues its endless hunt to this day.

Winged Serpent
Influenced by Eastern rulers, the Winged Serpent is similar to but different from the Quetzalcoatl.

Thunder Serpent
The largest sauropod, a walking scourge, and a destroyer of cities. In the past, Thunder Lizards were considered untamable. By chance, several Slann and Skinks collaborated to establish a connection with the Thunder Lizard. Ultimately, through the psychic relic on the Thunder Lizard's back, they managed to establish a lasting bond with it and persuade it to join the Grand Plan.

Lizard Hunter
An ancient creation of the Old Ones. A core member of the Lizards, offering a more balanced combat capability than other variants. Lizard Hives spawn a large number of Hunters when there's no special need.

Lizard Acid Spitter
An ancient creation of the Old Ones. A Lizard's ranged combat power, its high-temperature acid can weaken opponents before a charge. Legend has it that within the Lizard Hives, there's a special method that transforms a Lizard Hunter into an Acid Spitter.

Lizard Predator
An ancient creation of the Old Ones. A Lizard's tracker, stalking prey with speed and stealth, exploiting their weaknesses when needed. Legend has it that within the Lizard Hives, there's a special method that transforms a Lizard Hunter into a Lizard Predator.

Lizard Rider
An ancient creation of the Old Ones. A defender of the Lizards, they will charge into enemy lines to draw fire from their allies. Legend has it that within the Lizard Lair, there's a special method that transforms Lizard Hunters into Lizard Riders.

Lizard Leader
A personal creation of the Old Ones. The leader of the Lizards, privy to many ancient secrets. He leads the Lizards into hiding in the jungle. Legend has it that within the Lizard Lair, there's a detailed grand plan.
最后由 Blueslime 编辑于; 10 月 6 日 上午 11:05
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Blueslime 10 月 2 日 上午 9:36 
考探 - 陸行鳥
這是一種兇猛且聰慧的陸行鳥類。其奔跑時的速度甚至超過大部分飛行鳥類。會使用強力的喙及不俗的智慧圍獵其他生物。

考探騎手
高速且靈活的考探是靈蜥的理想坐騎。這種猛禽的負重能力不佳且數量稀少,所以通常被充當信使及巡邏部隊。但當需要時也會聚集為高速襲擾部隊。

陸行龜 - 烏龜
陸行龜是一種溫和的生物。當牠們遭遇攻擊時的第一反應是龜縮並忽視攻擊者。大部分情況下陸行龜都會耐心的等待攻擊者離開,但遭到持續騷擾牠們也會如同其他野獸一樣憤怒。
PS 技能說明有顯示問題。希望憤怒時應該要取消龜縮。

陸行龜武器小隊
陸行龜蜷縮時會穩地地固定在地面上,防止掠食者攻擊較脆弱的腹部。聰明的靈蜥工匠利用這點,在龜殼上搭建狙擊武器平台,並選拔出視力最好的靈蜥最為射手。
PS 蜷縮動畫沒有正常運作

刺足龍 - 小三角龍
...

刺足龍騎手
只有最為好動的靈蜥才會被刺足龍認可進而建立羈絆。他們每日都會共同遊玩、大鬧、追獵,直到耗盡最後一絲力氣。據說三角龍會贈予水果給和刺足龍建立羈絆的靈蜥。以感激靈蜥對他們小型遠親的照顧(及提升他們的睡眠品質)。

似蜥龍 - 副櫛龍
儘管身軀龐大,似蜥龍是一種膽小、高速、不太聰明的草食生物。正常情況下只要被其他生物靠近就會高速逃離。但只要稍微引導,似蜥龍就會朝敵人衝鋒並在反應及轉身逃跑前摧毀敵人的陣行。
PS 可以給牠們似蜥龍武器小隊的技能嗎?

似蜥龍武器小隊
經過馴化的似蜥龍擁有溫和的性格和強悍的負重能力,是一種理想的駝獸。在戰場,他們會背負大量標槍及一小隊靈蜥在安全距離提供火力支援。並且在敵人靠近時接受靈蜥們的指揮,朝正確方向逃離或是正面突破敵人。
PS 他們背一堆袋子,或許可以給他們補充彈藥技能

曲尾龍 - 大蜥蜴
曲尾龍居住在沼澤或水域周圍,依靠狩獵較小的水生陸生動物維生。狩獵外的時間幾乎不會移動並且性格溫和,甚至允許小型生物在牠的背上暫時居住。但當他被激怒時會進行毀滅性的衝鋒,並碾碎一切敵人。
PS 根據牠們較長的嘴,我認為他們主要吃魚(很大的魚),並且以較小的動物(人類~馬大小)作為補充。
PSPS 以牠們的體型(粗壯的短腿)來說75奔跑速度、4.5加速有點太快了,甚至超過冷蜥騎手,但應該獲得食人魔衝鋒。轉向速度有2(比幾乎所有騎兵快)但因為模組間推擠實際表現符合模型。

曲尾龍騎手
神殿守衛通常不會與坐騎建立羈絆,因為大部分的坐騎沒辦法忍受數個世紀的守護職責。然而曲尾龍是個例外,當神殿守衛幸運的遇到曲尾龍後,他們會在數個世紀的護衛任務中建立超乎尋常的默契,並在必要時爆發強大戰力。當神殿守衛駕馭時會盡一切努力守護同伴,讓曲尾龍能夠專注衝刺,衝刺威力之大甚至能夠摧毀城牆!
PS 這是我在這個mod最喜歡的單位!
PSPS 綠色文字有誤,儘管著個單位有反大加成,但這個單位更適合對抗密集敵人

腔曲龍 - 小暴龍
據說腔曲龍是有史以來最成功的掠食者。他們快速且高效並且群體狩獵,能夠獵殺當時所有大型生物。然而過度的狩獵最終導致他們瀕臨滅絕,只在部分地區仍有殘留。

腔曲龍騎手
當蜥人運用狡猾及冷靜控制腔曲龍,他們能夠狩獵最龐大的獵物,並收獲最龐大的戰利品。
PS 我認為根據模型,他們這個應該是反大型單位。這個模型的攻擊動畫並不是合做為反步兵單位

梭蠍龍騎手 - 飛天魟魚
這種生物曾經生活在海洋中,向兩側延伸的頭、膜狀的翅膀及頭上一對會放電的觸角都是那時的遺留器官。儘管放電的觸角現在只能用來求偶,但聰明的靈蜥很快發現帶電標槍的優勢。



盾錯龍 - 盾龍
盾錯龍的盔甲並不像甲龍一樣堅固、隔熱。但較多且大的縫隙使盾錯龍有較優秀的移動能力和攻擊能力,並附帶優秀的散熱效果。

盾錯龍(新星引擎)
傳說新星引擎每次射擊都會朝敵人發射一顆太陽並引爆。然而就連最強壯的甲龍也沒辦法搭載新星引擎,因為頻繁的冷熱交替會導致甲龍緊密的鎧甲碎裂。幸運的是探險隊找到適合運載它的恐龍。

獸齒龍 - 劍龍
獸齒龍的骨板是其身上最顯眼的器官。靈蜥學者們認為這個器官能用來調節體溫,但史蘭們認為這些器官天生是為了保護古老的古聖遺物。

獸齒龍(銫射引擎)
傳說銫射引擎是古聖在虛空中用來切割大地的工具。很久以前史蘭們就希望將這類遺物作為武器。然而銫射引擎精密而脆弱,只需要一枚流矢便可能摧毀它。過於脆弱的材質及稀少的數量讓銫射引擎只能用來守護一些隱密的聖地。幸運的是探險隊找到適合運載它的恐龍。



若喙嘴翼龍
一種小型的翼龍,與其嬌小體型相反性情凶暴。優秀的靈蜥馴獸師會挑選並馴服較為聰明的個體,作為寵物及偵查手段。

始祖鳥
半鳥半龍的原始生命,善於潛伏及突襲。據說是古聖造物產生的實驗合成生命。潛伏於樹幹及樹冠底層,飛撲並襲擊經過的小型生物。

雙冠龍
擁有噴吐致盲毒液的能力。遭遇威脅時會張開頭部兩側的傘,吸引目標注意並確認目標眼睛,然後噴吐致盲毒液。

鈍口螈
鈍口螈是火蜥蜴的演化遠親。鈍口螈與火蜥蜴相比,在水生的道路上走得更遠,牠們已經退化到兩條後腿並產生流線背鰭。鈍口螈會在嘴中分泌水溶性體液並將體液與大量水混和產生溶液。這些溶液會與空氣產生反應轉化成黏液並捕獲獵物。

輪尾恐蜥
輪尾恐蜥善於獵捕中型生物。他們使用靈活的前肢撲倒獵物,或使用獨角威脅更大型的生物。輪尾恐蜥捲曲的尾部可以維持重心,並在需要時伸直或傾斜快速地改變重心。



鯊爪鳥
大型猛禽。

擬狂龍
擬狂龍善於在水中活動,兩根能感知水中生物電場的觸鬚、及光滑的皮膚額外的鰭增強牠在水中的靈活性。發射的尾刺有大量縫隙,因此會在高速運動時分裂並在撞擊時爆炸。

巨恐鳥
考探的巨型表親。靈活的頸部令這種生物可以精準地捕捉小型獵物。

巨角碎龍
這種古生野獸與穴居龍有共同的祖先。他們都拋棄視覺換取更直覺的額外感官。與穴居龍不同,巨角碎龍使用這種感官尋找獵物。他們畢生都在尋找夠格的並獵物使用他們的獨角貫穿目標。

鯊齒龍
雖然鯊齒龍主要生活在海洋,但探險隊還是成功引導一些夠小的個體上岸協助大計畫進行。

刺梁龍
這種野獸巨大而溫和,然而任何馴化的嘗試都失敗了。史蘭們認為這是應為其大腦與身軀不成比例,所以無法對外界做出複雜的反應。由於體型適合,淺水中的浮力可以降低刺梁龍的身體負擔。
PS 移動動畫有點奇怪



巨暴龍
與常見的暴龍十分相似,但是體型更大且永遠飢餓。根據一些石板的紀錄,這隻巨獸很有可能接受過古聖的祝福而變得不老且飢餓。在古聖離開後,這隻巨獸便竄入叢林展開無盡的狩獵,直到現在。

翼蛇
牠受到東方統治者的影響所以翼蛇與羽蛇相似而不同。

雷霆巨蜥
最巨大的蜥腳類恐龍、移動的天災、毀城者。在過去雷霆巨蜥被認為是不可馴服的生物。在一次偶然的機會下,多名史蘭與靈蜥們合作成功與雷霆巨蜥建立聯繫。最終通過雷霆巨蜥背上的精神力遺物,成功與牠達成長時間的聯繫,並說服牠加入大計畫。



異蜥獵手
古聖的古老造物。異蜥的中堅戰力,與其他變體相比有更均衡的戰力。當沒有特殊需求時異蜥巢穴會誕生大量獵手。

異蜥啐酸者
古聖的古老造物。異蜥的遠程戰力,高溫的強酸可以在衝鋒前削弱對手。傳說在異蜥巢穴有特殊的方法將異蜥獵手轉化成異蜥啐酸者。

異蜥掠食者
古聖的古老造物。異蜥的追蹤者,高速並隱密的追蹤獵物,並在需要時攻擊弱點。傳說在異蜥巢穴有特殊的方法將異蜥獵手轉化成異蜥掠食者。

異蜥衝擊者
古聖的古老造物。異蜥的防禦者,會衝入敵群替同伴吸引火力。傳說在異蜥巢穴有特殊的方法將異蜥獵手轉化成異蜥衝擊者。

異蜥首領
古聖的親自造物。異蜥的領袖,知曉許多遠古秘密。帶領異蜥隱藏在叢林。傳說在異蜥巢穴有詳細的大計畫。


最后由 Blueslime 编辑于; 10 月 6 日 上午 11:04
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