Garry's Mod

Garry's Mod

[BSMOD] FAR CRY New Dawn Killmoves
d.stadler 2023 年 12 月 25 日 下午 12:04
bugs
go say things of a bug
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Cheesin' 2024 年 2 月 6 日 上午 9:16 
idk is it bug, but if you look from third person your playermodel will be in a-pose for several seconds
wyldwill.hiccup 2024 年 5 月 25 日 下午 7:36 
its buged cause i typed the bind and it did not work
vendetta 1 月 24 日 下午 1:36 
I’m experiencing a bug where, when I perform a killmove on an NPC (it happens with any NPC, whether from the VJ Base, DrG Base, or even the original Half-Life 2 NPCs), the animation starts as expected, but a second NPC spawns inside the first one. This second NPC is twitching and it messes up the entire killmove. This only happens when I spawn the NPC with a weapon (again, it doesn't matter whether the weapon is from the VJ Base or base HL2 weapons).

It’s a bit tricky to explain, but in short, two identical NPCs spawn: one is playing the killmove animation and the other is static and twitching. This issue only occurs when I spawn the NPC with a weapon.

I hope that makes sense! I suspect it’s one of my 259 mods, but if anyone knows which mod could be causing this or how to fix it, I’d appreciate the help. Thanks!
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