Garry's Mod

Garry's Mod

TARDIS
SingularMix 2017 年 4 月 8 日 上午 1:12
Slightly See-Through Windows
I suggested this a very long time ago before the rewrite was even an idea, but now that things have changed so much I'm going to bring it back. I know Dr. Matt said that he was going to allow for interior portals support, and so what if you made it so the portal always renders so the windows are "see-through"
最后由 SingularMix 编辑于; 2017 年 4 月 22 日 上午 10:07
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liability 2017 年 4 月 8 日 上午 10:28 
I feel like that would kill performance. The door world portals already lag the game enough.
SingularMix 2017 年 4 月 8 日 上午 10:34 
引用自 Gigo | RIP GTX 650
I feel like that would kill performance. The door world portals already lag the game enough.
Thats why I said it should be toggleable and the default could be set to "no See-Through Window." It'd be something extra for people who know their PCs could handle it.
Cpt Jirk 2017 年 4 月 8 日 下午 4:12 
Why not just make the actual windows see-through? That way you could just have the two portals, the inside door, and the outside door, and it wouldn't lag any more than it already does
liability 2017 年 4 月 8 日 下午 8:59 
引用自 Jax
Why not just make the actual windows see-through? That way you could just have the two portals, the inside door, and the outside door, and it wouldn't lag any more than it already does
This is a better approach, It would have the same performance impact as having the doors open all the time.
Cpt Jirk 2017 年 4 月 19 日 下午 3:34 
And the see-through windows could stop being see through at the door closing distance
swinxz 2017 年 5 月 13 日 下午 8:54 
what would it look like at the other windows? and the back?
liability 2017 年 5 月 13 日 下午 10:50 
引用自 swinxz
what would it look like at the other windows? and the back?
Regular windows.
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