Garry's Mod

Garry's Mod

Handloader: Interactive Reloading Bench
Maqsud101 1 月 31 日 上午 10:10
Bug (Because I don't want to make comments section ugly with these also you guys can share bugs under the this post too.)
[Handloader: Interactive Reloading Bench] Cannot destroy physics in a physics callback!
1. AddPowder - lua/entities/rl_bench/init.lua:705
2. CheckBoxOrder - lua/entities/rl_bench/init.lua:516
3. AddResource - lua/entities/rl_bench/init.lua:328
4. unknown - lua/entities/rl_bench/init.lua:299

prop_physics_multiplayer[193]: Changing collision rules within a callback is likely to cause crashes! (x2)
vgui: Adding child in layout! (x10)
Crazy origin on entity [84][prop_physics_multiplayer]
Origin: [-721.966370, -1581.136353, -1050716.625000]
Angles: [0.225847, 61.418587, 0.611404]
Velocity: [0.000000, 0.000000, -1094.316406]
Angular Velocity: [0.000000, 0.000000, -0.000000]
Defusing!
Removing!

[Handloader: Interactive Reloading Bench] Cannot destroy physics in a physics callback!
1. AddBSBox - lua/entities/rl_bench/init.lua:554
2. CheckBoxOrder - lua/entities/rl_bench/init.lua:496
3. AddResource - lua/entities/rl_bench/init.lua:328
4. unknown - lua/entities/rl_bench/init.lua:299
最后由 Maqsud101 编辑于; 3 月 12 日 上午 5:36
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Scrub Daddy 2 月 2 日 上午 8:49 
You have any physics addon enabled?
Maqsud101 2 月 2 日 上午 9:39 
This happen only when I spawn ingridients and put on table. I check this mod again without other mods when I fhave time.
最后由 Maqsud101 编辑于; 2 月 2 日 上午 9:39
Maqsud101 3 月 12 日 上午 5:39 
I checked and this happened again without any other mod.
HexStrain 5 月 1 日 上午 9:09 
Yeah I'm having the same error. This mod used to work fine before. Dunno what's wrong. Hit me up if you find any solution.

[Handloader: Interactive Reloading Bench] Cannot destroy physics in a physics callback!
1. AddPowder - lua/entities/rl_bench/init.lua:705
2. CheckBoxOrder - lua/entities/rl_bench/init.lua:516
3. AddResource - lua/entities/rl_bench/init.lua:328
4. unknown - lua/entities/rl_bench/init.lua:299
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