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报告翻译问题








All the Xenos seem to find you based on sight, you can stand completely still and they'll see you as long as there isn't something blocking their view, but on the other hand while it hasn't noticed you, you can fire all you want and even shoot it and it doesn't seem to care. Since Isolation showed that the Xenos are sound based when it comes to finding prey, if it's possible, it'd be cool if they detect things based off of sound instead, theres a couple of mods I know that have similar methods, one being another Alien Nextbot pack.
Also, I don't know if it's the AI/Navigation's fault or the hitboxes fault, but the Xenos seem to get stuck on doorways WAY too easily but specifically when chasing something. Casually they get through doorways just fine, but once they lock onto something they start flailing on doorways for seconds on end trying to fit.
Finally, besides the ones that are already crawling to begin with, none of the bipedal Xenos seem to crouch/crawl to try and reach you in tight spaces, leading to them just kinda running at the crawlspace and leaping, never actually accomplishing anything.
But that's all I got to input, lovely mod anyways!
invisibe