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报告翻译问题








Some of those things you guys may already did, but I don't remember everything of the map, so if something on the list is already done, just ignore it.
For now, using the in-game windows and mailboxes is more of a temporary solution, as adding such tiles to the map is still difficult due to a lack of knowledge and experience—we're still beginners when it comes to map creation. However, tips like using orange roof tiles and non-flat roofs have already been actively applied. We've also added solar panels to rooftops, though unfortunately, they are purely visual for now, as we still lack the skills to create fully functional mods.
We've implemented shop signs and road signs, but we missed a few—thanks to your comment, I'll make sure to add them too. (We haven’t placed them yet, but they’ll definitely be included in the next update.)
Balconies somehow slipped my mind, so thanks a lot for that suggestion! Separate garages instead of built-in ones are also something I’ll take into account. That said, in my city, around 90% of garages are integrated into buildings, which is why I originally designed them that way, but I’ll definitely consider this for future updates.
Different bakeries and kebab shops are a great idea for variety, and they will definitely be added.
As for fire exits, newer buildings already have "Exit" signs, which indicate emergency exits as we use them, but if I missed some, I’ll look up more references and add new ones.
Regarding Pfandautomaten, I actually worked a mini-job at Penny and know about these sorting machines. While I think they’re a nice detail that could be added later, I personally feel they’re not a priority right now (just my subjective opinion).
Uniforms—unfortunately, I don’t yet know how to add uniforms or clothing, as that would require modding. If anyone has suggestions or knows of helpful resources, feel free to share!
Hybrid buildings—I assume you mean buildings where the lower floors have pharmacies, shops, etc., while the upper floors contain apartments or offices? This wasn’t implemented in the initial buildings, but we’ve started using this concept extensively in the new city.
Bus stops, bike lanes, advertisements—great ideas, I’ll make sure to add them! They will definitely bring more life to the map. Also, military structures like NATO and US bases will definitely be included.
Many of the older buildings and structures no longer meet our new construction standards, but we’ll do our best to update and improve them.
Sorry for the late response, but I really appreciate your ideas and suggestions—they will help improve the project significantly!
For windows I can recommend you checking out Melos tilesets on the Steam workshop. He has tons of tiles for everyone to use and it definitely will have some tiles useful for your project, for example some windows that would definitly fit a bit more into a European scenery. Also roofs with other slope angles, which will help you avoid going for roofs too steep.
I know you guys aimed for a recreation of places, so if the towns you recreated have the garages attached to the houses, stay with that. Makes more sense for a recreation, right? The seperated garages is something that I've just observed in my surroundings and German architecture obviously will have variance between it's states and regions.
If you guys need any help, you can hit me up.