武装突袭3

武装突袭3

Callsign Razor
Overkill 2024 年 2 月 14 日 下午 4:37
2024?
Since the mission are current and in 2024, I would recommend updating the M4A1s to the Mk18 or the M27 since they're USMC. Enjoying the missions!
< >
正在显示第 1 - 10 条,共 10 条留言
sainthood 2024 年 2 月 14 日 下午 11:23 
reasonable
zahl  [开发者] 2024 年 2 月 15 日 上午 4:36 
TIL Steam doesnt tell me about discussions on here lol anyways, I wanted to keep the old Arma 2 vibe, at least for the first act. I already thought about an update tho and might change it for the 2nd part of the campaign
Overkill 2024 年 2 月 15 日 下午 5:51 
引用自 zahl
TIL Steam doesnt tell me about discussions on here lol anyways, I wanted to keep the old Arma 2 vibe, at least for the first act. I already thought about an update tho and might change it for the 2nd part of the campaign
Sounds good! Enjoying the campaign. :steamhappy:
zahl  [开发者] 2024 年 2 月 18 日 下午 1:31 
Thank you :)
I'm currently working on mission 6 and changed the loadout for Act Two: FTL + Medic are using an Mk18 (w/ ugl for the FTL), and the explosive specialist now has a M27
I'm thinking about giving the marksman a M110 but probably not (I just like the DMR lol)
最后由 zahl 编辑于; 2024 年 2 月 18 日 下午 1:31
Overkill 2024 年 2 月 19 日 下午 12:49 
引用自 zahl
Thank you :)
I'm currently working on mission 6 and changed the loadout for Act Two: FTL + Medic are using an Mk18 (w/ ugl for the FTL), and the explosive specialist now has a M27
I'm thinking about giving the marksman a M110 but probably not (I just like the DMR lol)
Awesome! That's greatly appreciated. I'm planning on playing it co-op with my buddies this evening. Yeah, I'd leave it as the M14. Our DM loves the M14 and prefers it over all others. lol
zahl  [开发者] 2024 年 2 月 19 日 下午 2:00 
I don't wanna make promises, but I think I'll get Mission 6 up and running either tomorrow or the day after. It depends if I have to restart from scratch *again* or if I'm in the mood to release my first Flashpoint Tanoa mission first, as both are pretty much 90% done and just need a bit more playtesting and polish

The M14/ DMR is pretty much perfect. I loved it back in Arma 2 already and hit some gnarly shots with it (especially in DayZ lol) I just wish the CUP version would sound like it did back in A2
zahl  [开发者] 2024 年 2 月 19 日 下午 2:02 
Oh, and since you're playing in coop, is everything working alright for you? Most feedback about broken stuff I get is pretty much coop-only, and since I'm playtesting alone (or in the editor even), I can't really catch (or fix) some of these things
Overkill 2024 年 2 月 24 日 下午 9:50 
引用自 zahl
Oh, and since you're playing in coop, is everything working alright for you? Most feedback about broken stuff I get is pretty much coop-only, and since I'm playtesting alone (or in the editor even), I can't really catch (or fix) some of these things
So far everything is working good for coop. One thing we did discover on the first mission, the camp fire at the first location in the search for the CIA hostage, will kill the player #1 if he's within 10 feet of it.
最后由 Overkill 编辑于; 2024 年 2 月 24 日 下午 9:50
zahl  [开发者] 2024 年 2 月 25 日 上午 7:31 
Yeah, thats related to the damage resistance script but as long as everything else works, thats great by my standards haha
Komodo 2024 年 3 月 20 日 下午 12:02 
hi Zahl, just commenting to let you know I'm adding you to keep up with your SP missions, plz don't block, thnx
< >
正在显示第 1 - 10 条,共 10 条留言
每页显示数: 1530 50