Garry's Mod

Garry's Mod

Zippy's Active Ragdolls
 Dit topic is vastgepind, dus het is waarschijnlijk belangrijk
Zippy  [ontwikkelaar] 16 sep 2023 om 16:31
Bugs
Report bugs here, not in the comments.
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1-15 van 212 reacties weergegeven
for some odd reason the ragdolls sometimes get up midair
[Zippy's Active Ragdolls] lua/autorun/active_ragdoll_test.lua:211: attempt to index a nil value
1. BecomeActiveRagdoll - lua/autorun/active_ragdoll_test.lua:211
2. v - lua/autorun/active_ragdoll_test.lua:320
3. unknown - lua/includes/modules/hook.lua:96
4. FireBullets - [C]:-1
5. BallisticFirebullet - lua/weapons/tfa_gun_base/common/bullet.lua:33
6. ShootBullet - lua/weapons/tfa_gun_base/common/bullet.lua:290
7. ShootBulletInformation - lua/weapons/tfa_gun_base/common/bullet.lua:73
8. TriggerAttack - lua/weapons/tfa_gun_base/shared.lua:1633
9. unknown - lua/weapons/tfa_gun_base/shared.lua:1678


TFA related. Maybe bullet pentration?
[Zippy's Active Ragdolls] lua/autorun/active_ragdoll_test.lua:211: attempt to index a nil value
1. BecomeActiveRagdoll - lua/autorun/active_ragdoll_test.lua:211
2. v - lua/autorun/active_ragdoll_test.lua:320
3. unknown - lua/includes/modules/hook.lua:96 (x2)

HL2 shotgun.

Only guess now I got is fedoria.
Laatst bewerkt door Glass of Lime Soda; 16 sep 2023 om 20:38
There's no exception in the code for Barnacles, so when you shoot them, they cause errors and just disappear or bug out. In rare cases they become unkillable.
VJ Base npcs are bugged (they flicker and they can still attack, this requires some tinkering to make them think they're reloading, for reference check harion's stun and death animations)
ragdolls kills npcs even with no collide option of reagdoll
Zippy  [ontwikkelaar] 17 sep 2023 om 4:23 
Origineel geplaatst door Glass of Lime Soda:
[Zippy's Active Ragdolls] lua/autorun/active_ragdoll_test.lua:211: attempt to index a nil value
1. BecomeActiveRagdoll - lua/autorun/active_ragdoll_test.lua:211
2. v - lua/autorun/active_ragdoll_test.lua:320
3. unknown - lua/includes/modules/hook.lua:96 (x2)

HL2 shotgun.

Only guess now I got is fedoria.
Should be fixed now
Zippy  [ontwikkelaar] 17 sep 2023 om 4:24 
Origineel geplaatst door Rizelu:
ragdolls kills npcs even with no collide option of reagdoll
Not anymore I think
Ragdolls can get up mid air
if you shoot ragdolled npcs in the head they dont die instantly, they enter in reagdoll death state and you'd have to shoot them again in the head for them to instantly die
Laatst bewerkt door alternative; 17 sep 2023 om 7:45
Origineel geplaatst door Zippy:
Origineel geplaatst door Glass of Lime Soda:
[Zippy's Active Ragdolls] lua/autorun/active_ragdoll_test.lua:211: attempt to index a nil value
1. BecomeActiveRagdoll - lua/autorun/active_ragdoll_test.lua:211
2. v - lua/autorun/active_ragdoll_test.lua:320
3. unknown - lua/includes/modules/hook.lua:96 (x2)

HL2 shotgun.

Only guess now I got is fedoria.
Should be fixed now
nice
[Zippy's Active Ragdolls] lua/autorun/active_ragdoll_test.lua:332: attempt to index field 'ActiveRagdoll' (a nil value)
1. v - lua/autorun/active_ragdoll_test.lua:332
2. unknown - lua/includes/modules/hook.lua:96
the floor turrets disappear and the barnacles teleport to the backrooms.
Zippy  [ontwikkelaar] 17 sep 2023 om 12:27 
it do be like dat
this breaks barnacles
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