Garry's Mod

Garry's Mod

ReAgdoll
Ragdoll animations fail after reaching the "cleanup by amount" limit.
I've noticed that after some point ragdoll animations start to fail, and after some testing it seems to be related to the limit imposed by the "cleanup by amount" setting. After reaching it, ragdolls seem to be more "dead" and lifeless. Turning it off or using the "cleanup by timer" feature instead lets the mod work just fine as far as I'm concerned.

I would like to ask any of you to help test and see if this really is a problem, as I'm not entirely sure if I'm just seeing things or if it's on my end. It's a shame really, because I find this feature to be much better than the timer alternative since I can see ragdolls on the map without it becoming a laggy mess.

As an additional point, I'm not getting any console errors at all. This could be some sort of logic error related to the mod not recognizing ragdolls once it reaches the limit.
Sidst redigeret af Mmmmm Chicken Leg; 12. sep. 2023 kl. 17:35
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dog goes bark  [udvikler] 13. sep. 2023 kl. 7:10 
Noted! ty for the input!
dog goes bark  [udvikler] 13. sep. 2023 kl. 7:22 
Update: Yes you were right, that was a very silly logic error (embarassing), its fixed now, coming next patch!
Mmmmm Chicken Leg 13. sep. 2023 kl. 9:54 
Glad to have helped!
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