安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
One, there doesn't seem to be any kind of movement for falling, they just kinda... float down to the ground (mostly headfirst) and sometimes regardless of height they survive the fall, it'd be nice to both fix the fall issue and have a flail of sorts akin to fedhoria (and maybe the drowning thing they have too)
Second, the fire animations don't seem to work/are compatible with vfire, sometimes they don't seem to do the animations, and other times the fire completely breaks all their bones.
Finally, someone pointed this out in the comments, but a sudden voice fade out during headshots would be cool, and also cause I don't think someone would be screaming after their brains got blown out.