Project Zomboid

Project Zomboid

Brita's Armor REVAMPED
 Toto téma bylo přilepeno, takže je nejspíš důležité
Пампкерино  [vývojář] 27. zář. 2023 v 11.41
BUGS REPORT
Please, any bug post it here and I will do my best to help~

RULES
  • Please have the mod loaded AFTER Brita's Armor!
  • Please give as most detail possible
  • JUST RELATED TO MY MOD, because I'm new in modding lol
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Zobrazuje se 115 z 33 komentářů
It seems like if you're wearing the adidas leggings under another pair of pants, the pants you're wearing over them just get deleted when you quit and reload the save, I don't know if it's intended to wear things over the leggings but it's happened with rolled pants consistently
Пампкерино  [vývojář] 2. říj. 2023 v 13.41 
Let me check, BRB
Пампкерино  [vývojář] 2. říj. 2023 v 14.35 
@CoffeBomber Silly me lol forgot to add a "," to a pant, besides Fast Pants the rest of them work normally, just fast pants are the ones that disappear after reloading because of not having the option of being rolled or backed. I tried with pants rolled and non-rolled and the only one was 5.11 FAST-TAC Urban Pants. Let me update it and it should be fixed my brother~
Пампкерино  [vývojář] 2. říj. 2023 v 15.18 
Fixed.
ty for the quick response! I'm really enjoying the tweaks btw, great mod :>
Пампкерино  [vývojář] 2. říj. 2023 v 20.16 
No problem~ I'm glad you're enjoying my mod :3
For some reason when i patch holes, the protection in protection tab is still the same, its red even though the hole is gone
Пампкерино  [vývojář] 19. říj. 2023 v 2.42 
My brother, that's from the base game, you need tailoring level 8 to restore a piece of clothing original state.
Hey ! I wanted to bring to you that the wolf hound jacket has no stats with the rebalance enabled ( completely empty panel) and cause error also can't be equipped anymore. You may wanna take a loot at it ! Cheers
Naposledy upravil ★ S o L a i r e ★; 30. říj. 2023 v 10.41
Пампкерино  [vývojář] 31. říj. 2023 v 7.46 
item Wolf_Jacket
{
Type = Clothing,
DisplayName = Hound Wolf Squad's Jacket,
ClothingItem = Wolf_Jacket,
BodyLocation = Neck;Jacket,
BloodLocation = Jacket,
Icon = Wolf_Jacket,
Weight = 2.65,
ScratchDefense = 70,
BiteDefense = 30,
Insulation = 0.55,
WindResistance = 0.7,
WaterResistance = 0.65,
FabricType = Leather,
WorldStaticModel= W_Wolf_Jacket,
}

That's the copy paste of that part of the jacket you're talking about... I'm checking it and it, even comparing it to the original Brita's value, and it's okay... what other mods do you have?
Too many mods to count but even then, i've disabled those mods completely and just ran brita armor pack,/weapon pack and your rebalance mod and the problem still persist. I'm not sure what's causing it. If i remove the rebalance, the jacket goes back to normal
Naposledy upravil ★ S o L a i r e ★; 31. říj. 2023 v 10.03
Пампкерино  [vývojář] 31. říj. 2023 v 10.04 
Does checking the item give you an error? if so, can you provide it?
Yes it does give me an error ! And yes i can send you that error. i can provide screenshots too if necssary
Naposledy upravil ★ S o L a i r e ★; 31. říj. 2023 v 11.12
Пампкерино  [vývojář] 31. říj. 2023 v 10.13 
nah, you can open the text file, search "STACK TRACE" and copy paste all the code between those two giants "STACK TRACE" because I don't use DC xD
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@4a0bb23
function: render -- file: ISToolTipInv.lua line # 78 | Vanilla

ERROR: General , 1698773784599> ExceptionLogger.logException> Exception thrown java.lang.reflect.InvocationTargetException at GeneratedMethodAccessor510.invoke.
ERROR: General , 1698773784600> DebugLogStream.printException> Stack trace:
java.lang.reflect.InvocationTargetException
at jdk.internal.reflect.GeneratedMethodAccessor510.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198)
at se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:60)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1827)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:38)
at zombie.ui.UIElement.render(UIElement.java:1534)
at zombie.ui.UIManager.render(UIManager.java:446)
at zombie.gameStates.IngameState.renderFrameUI(IngameState.java:1183)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.gameStates.IngameState.renderframeui(IngameState.java:1172)
at zombie.gameStates.IngameState.renderInternal(IngameState.java:1324)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.gameStates.IngameState.render(IngameState.java:1271)
at zombie.gameStates.GameStateMachine.render(GameStateMachine.java:37)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.GameWindow.renderInternal(GameWindow.java:340)
at zombie.GameWindow.frameStep(GameWindow.java:774)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: unknown location "Neck;Jacket"
at zombie.characters.WornItems.BodyLocationGroup.getLocationNotNull(BodyLocationGroup.java:29)
at zombie.characters.WornItems.BodyLocationGroup.isExclusive(BodyLocationGroup.java:61)
at zombie.inventory.types.Clothing.DoTooltip(Clothing.java:235)
at zombie.inventory.InventoryItem.DoTooltip(InventoryItem.java:619)
... 45 more
Naposledy upravil ★ S o L a i r e ★; 31. říj. 2023 v 10.38
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Zobrazuje se 115 z 33 komentářů
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