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󰀒ziwbi󰀒  [开发者] 2023 年 9 月 13 日 上午 8:13
Bug Reports
Post any bugs you've spotted playing this mod.

Please describe what you were doing when the bug occurred, provide the crash log if a crash happened, and a list of other mods you've enabled.
(You can find the crash logs at documents/Klei/DoNotStarve/log.txt)
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正在显示第 1 - 15 条,共 16 条留言
SchokkER 2023 年 11 月 3 日 下午 2:06 
Hello. I found a bug. While this mod is enabled, the Executive Hammer cannot break the Pig City. It only turns houses into repairable piles of rubble. If you disable this mod, the Pig Сity is perfectly destroyed. This is a strange bug, but I checked and it's true.
󰀒ziwbi󰀒  [开发者] 2023 年 11 月 4 日 上午 6:46 
Fixed.
mathem99 2023 年 11 月 6 日 上午 6:46 
Sleeping doesn't speed up Wanda's old age or Pocket watches. Is this intentional or a bug?
󰀒ziwbi󰀒  [开发者] 2023 年 11 月 6 日 上午 9:04 
引用自 mathem99
Sleeping doesn't speed up Wanda's old age or Pocket watches. Is this intentional or a bug?
Both aren't intended, but I'd like to keep the old age part, otherwise you might die to it :DSTghost:
second thought, the part about watches is quite complicated, maybe I'll do it later
最后由 󰀒ziwbi󰀒 编辑于; 2023 年 11 月 6 日 上午 9:17
mathem99 2023 年 11 月 7 日 上午 1:07 
引用自 󰀒ziwbi󰀒
引用自 mathem99
Sleeping doesn't speed up Wanda's old age or Pocket watches. Is this intentional or a bug?
Both aren't intended, but I'd like to keep the old age part, otherwise you might die to it :DSTghost:
second thought, the part about watches is quite complicated, maybe I'll do it later

If I'm not wrong you can make the rechargeable pocketwatch speed up the cooldown when LongUpdate is performed (aka when sleeping) by writing this in the rechargeable component:
function Rechargeable:LongUpdate(dt) self:OnUpdate(dt) end
󰀒ziwbi󰀒  [开发者] 2023 年 11 月 7 日 上午 9:33 
引用自 mathem99
引用自 󰀒ziwbi󰀒
Both aren't intended, but I'd like to keep the old age part, otherwise you might die to it :DSTghost:
second thought, the part about watches is quite complicated, maybe I'll do it later

If I'm not wrong you can make the rechargeable pocketwatch speed up the cooldown when LongUpdate is performed (aka when sleeping) by writing this in the rechargeable component:
function Rechargeable:LongUpdate(dt) self:OnUpdate(dt) end
You are correct, this works fine. Also I implemented the Magic Water idea :DSTpigman:
mathem99 2023 年 11 月 10 日 上午 7:50 
I don't know if this intentional or not, but:
Travelling from the Caves to the Surface (in RoG/Vanilla world) will make Wanda drop Cheste'r Eyebone, even though they are on the same world. The same thing happens when travelling from the Volcano to Shipwrecked with Packim's Fishbone.
󰀒ziwbi󰀒  [开发者] 2023 年 11 月 10 日 上午 8:20 
引用自 mathem99
I don't know if this intentional or not, but:
Travelling from the Caves to the Surface (in RoG/Vanilla world) will make Wanda drop Cheste'r Eyebone, even though they are on the same world. The same thing happens when travelling from the Volcano to Shipwrecked with Packim's Fishbone.
You mean when using her watches? Or it happens all the time?
mathem99 2023 年 11 月 10 日 上午 8:55 
引用自 󰀒ziwbi󰀒
引用自 mathem99
I don't know if this intentional or not, but:
Travelling from the Caves to the Surface (in RoG/Vanilla world) will make Wanda drop Cheste'r Eyebone, even though they are on the same world. The same thing happens when travelling from the Volcano to Shipwrecked with Packim's Fishbone.
You mean when using her watches? Or it happens all the time?
Sorry, I should've been more specific: this happens when I use the Backtrek Watch from caves to travel to the Surface (or from Volcano to Shipwrecked)
cutlass 2024 年 2 月 6 日 下午 4:50 
@󰀒ziwbi󰀒 In my Hamlet-compatible RoG world (never travelled to Shipwrecked or Hamlet from it) crafting Alarming Clock requires limestone instead of marble. If you need screenshots/save file please let me know.
󰀒ziwbi󰀒  [开发者] 2024 年 2 月 7 日 上午 4:46 
引用自 cutlass
@󰀒ziwbi󰀒 In my Hamlet-compatible RoG world (never travelled to Shipwrecked or Hamlet from it) crafting Alarming Clock requires limestone instead of marble. If you need screenshots/save file please let me know.
I can't replicate this, try updating the mod by opening the mods page first.
A Different Name 2024 年 6 月 16 日 下午 3:46 
Not a bug as it is more of an oversight, but I thought I'd point it out anyways.

If you beat Adventure Mode as Wanda, and come back to Checkmate as another character, they will refer to Wanda with male pronouns. (This seems to be common among female mod characters though.)
󰀒ziwbi󰀒  [开发者] 2024 年 6 月 16 日 下午 7:52 
引用自 A Different Name
Not a bug as it is more of an oversight, but I thought I'd point it out anyways.

If you beat Adventure Mode as Wanda, and come back to Checkmate as another character, they will refer to Wanda with male pronouns. (This seems to be common among female mod characters though.)
I simply didn't make the mod compatible with adventure mode, maybe I will later.
mathem99 2024 年 7 月 13 日 上午 10:58 
Because of the new "Seed of Ruin" item added in the Don't Starve QoL update, having a cave marked with your recall watch, then regenerating said cave and then using the recall watch will teleport you to the cave and crash your game, is this possible to fix?
󰀒ziwbi󰀒  [开发者] 2024 年 7 月 13 日 下午 1:18 
引用自 mathem99
Because of the new "Seed of Ruin" item added in the Don't Starve QoL update, having a cave marked with your recall watch, then regenerating said cave and then using the recall watch will teleport you to the cave and crash your game, is this possible to fix?
Yes it is possible. I'm currently working another mod however, so it's not getting fixed soon :/
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