Project Zomboid

Project Zomboid

CLH - Firewood!
Lord Hobotok  [开发者] 2023 年 9 月 5 日 下午 2:09
Localization - Translation
Would you like to see a translation in your language? Do it and send it here!
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Titto Hokkaido 2023 年 9 月 5 日 下午 2:52 
Could you explain what each term in "ItemName_RU" and "Recipes_RU" means? thx
I can translate to english and spanish
Titto Hokkaido 2023 年 9 月 5 日 下午 2:52 
Or, what they refer to
Lord Hobotok  [开发者] 2023 年 9 月 5 日 下午 10:59 
Recipe_EN = {
Recipe_Create_Woodpile = "Create Woodpile",
Recipe_Create_Woodpile_(beveled) = "Create Woodpile (beveled)",
}
ItemName_EN = {
ItemName_CLH.Mov_Woodpile = "Woodpile",
ItemName_CLH.Mov_Woodpile1 = "Woodpile (beveled)",
}
Titto Hokkaido 2023 年 9 月 6 日 上午 1:22 
What is the difference between normal and “beveled”?
Lord Hobotok  [开发者] 2023 年 9 月 6 日 上午 8:09 
引用自 Titto Hokkaido
What is the difference between normal and “beveled”?
check in game)
Alisia 2023 年 9 月 12 日 上午 8:31 
引用自 Titto Hokkaido
What is the difference between normal and “beveled”?
Beveled is like a slope at the top and normal is just a "normal" flat stack.
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