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报告翻译问题
Will check later myself too.
* You have some mode that adjust vanilla spawning methods.
* You have mod like like Medieval Overhaul that have it rules to change one items for other on spawn.
* Some mod adjusted save file.
And additionally to that I was a bit confused why you said that after getting items back from vault they was "on the lift", since after it items from vault reach ground it spawn them outside of Terminal building. So this adv components shouldn't have been on platform, unless some pawn moved them there later.
Exception ticking UVTerminalStorageXL403686 (at (84, 0, 219)): System.NullReferenceException: Object reference not set to an instance of an object
at UndergroundVault.Building_UVTerminalStorage.AddItemToVault (Verse.Thing thing) [0x0002c] in <70cc29b28ecd43bc8577dc28919711de>:0
at UndergroundVault.Building_UVTerminal.AddItemsToVault (System.Collections.Generic.List`1[T] things) [0x00011] in <70cc29b28ecd43bc8577dc28919711de>:0
at UndergroundVault.Building_UVTerminal.Tick () [0x0009c] in <70cc29b28ecd43bc8577dc28919711de>:0
at Verse.TickList.Tick () [0x0015c] in <95de19971c5d40878d8742747904cdcd>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch5 (Verse.TickManager)
Verse.Game/<>c:<LoadGame>b__64_1 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
if i load previous autosaves - it's working, but... in lateslt save or in previous save, if i type anything is search window - there will be no results, search box stop being active, console "shadow" appear, when i select anything instead of vault "shadow" became normal console and this occurs
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
Verse.Widgets:EnsureMousePositionStackEmpty ()
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
in new game all works fine
and sorry for my english, i'm not very good at it
I do wonder what could cause it. Do you remember what items it was suppose to store before it broke? Or maybe you had added/removed some mods, which also could lead to items being removed?
Additionally, since it only breaks in one of saves, then try going into Save Folder and open .rws file with any Notepad. And search in it for "UVTerminalStorageXL403686". Then you will find something like this:
<li IsNull="True" />
insted of something like
<li Class="ThingWithComps">
(stored item info)
</li>
i'm not 100% sure, but i think it's altered carbon thing, cause... well, they removed "ancient cortical stack", and i'm not found something like that in stored things
there are code from terminal, expecting settings, due it's size
<thing Class="UndergroundVault.Building_UVTerminalStorage">
<def>UVTerminalStorageXL</def>
<id>UVTerminalStorageXL403686</id>
<map>0</map>
<pos>(84, 0, 219)</pos>
<health>2650</health>
<faction>Faction_59</faction>
<questTags IsNull="True" />
<parentThing>Thing_PowerConduit402350</parentThing>
<ARKPPP_wantWireless>False</ARKPPP_wantWireless>
<ARKPPP_wirelessOn>False</ARKPPP_wirelessOn>
<upgradesCached>
<li>Thing_UVUpgradeDeepDrill403999</li>
<li>Thing_UVUpgradePlatformSpeed404476</li>
<li>Thing_UVUpgradeAI476831</li>
<li>Thing_UVUpgradeStorageEfficiency478415</li>
<li>Thing_UVUpgradePlatformSpeed478520</li>
<li>Thing_UVUpgradeStorageEfficiency478688</li>
</upgradesCached>
<PlatformContainer>
<li Class="ThingWithComps">
<def>WoodLog</def>
<id>WoodLog972972</id>
<pos>(85, 0, 219)</pos>
<health>150</health>
<stackCount>65</stackCount>
<questTags IsNull="True" />
<verbTracker>
<verbs IsNull="True" />
</verbTracker>
</li>
<li Class="ThingWithComps">
<def>WoodLog</def>
<id>WoodLog894174</id>
<pos>(85, 0, 219)</pos>
<health>150</health>
<stackCount>75</stackCount>
<questTags IsNull="True" />
<verbTracker>
<verbs IsNull="True" />
</verbTracker>
</li>
<li Class="ThingWithComps">
<def>OE_Mooncloth</def>
<id>OE_Mooncloth935562</id>
<pos>(85, 0, 218)</pos>
<health>150</health>
<stackCount>75</stackCount>
<questTags IsNull="True" />
</li>
<li Class="ThingWithComps">
<def>OE_Mooncloth</def>
<id>OE_Mooncloth972660</id>
<pos>(84, 0, 219)</pos>
<health>150</health>
<stackCount>75</stackCount>
<questTags IsNull="True" />
</li>
<li Class="ThingWithComps">
<def>OE_Mooncloth</def>
<id>OE_Mooncloth972451</id>
<pos>(84, 0, 218)</pos>
<health>150</health>
<stackCount>75</stackCount>
<questTags IsNull="True" />
</li>
<li Class="ThingWithComps">
<def>OE_Mooncloth</def>
<id>OE_Mooncloth974222</id>
<pos>(83, 0, 219)</pos>
<health>150</health>
<stackCount>75</stackCount>
<questTags IsNull="True" />
</li>
</PlatformContainer>
<PlatformSurfaceThings />
<PlatformUndergroundThings />
<uVVaultCached>Thing_UVVaultStorageXL403687</uVVaultCached>
<platformMode>Down</platformMode>
<upgradeLevel>1</upgradeLevel>
(there was settings part)
<storageGroup>null</storageGroup>
</thing>
So... search broken by "null" stored item ( i guess ), it's safe to just delete this from stored items code? I checked save where terminal "working". well, it seems to work, but when it places thing into vault ( ticks \ work reach 0 ) it starts throwing error ( stored vanilla wooden logs )
1. Build a vault
2. Order construction of some upgrade for it
3. Wait until a pawn comes and starts building the upgrade
4. Click "Store items" in a vault.
5. Along items that you have on a platform there also will be "Mote" with sparkly ball icon in the list.
I haven't tried storing this mote thing in fear something will break. Maybe it's just graphical glitch.
Exception ticking UVTerminalStorageXL5859377 (at (174, 0, 160)): System.ArgumentNullException: Value cannot be null.
Parameter name: collection
at System.ThrowHelper.ThrowArgumentNullException (System.ExceptionArgument argument) [0x00006] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.List`1[T].InsertRange (System.Int32 index, System.Collections.Generic.IEnumerable`1[T] collection) [0x00003] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.List`1[T].AddRange (System.Collections.Generic.IEnumerable`1[T] collection) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at UndergroundVault.Building_UVTerminal.get_AvailableThings () [0x00039] in <21b497fdc81c4a06a8ff84b90870a9c9>:0
at UndergroundVault.Building_UVTerminal.CostLeftForConstruction (System.Collections.Generic.List`1[T] costList) [0x0002e] in <21b497fdc81c4a06a8ff84b90870a9c9>:0
at UndergroundVault.Building_UVTerminal.get_CostLeftUpgradeFloorVault () [0x00035] in <21b497fdc81c4a06a8ff84b90870a9c9>:0
at UndergroundVault.Building_UVTerminal.get_isCostDoneUpgradeFloorVault () [0x00000] in <21b497fdc81c4a06a8ff84b90870a9c9>:0
at UndergroundVault.Building_UVTerminal.Tick () [0x0009b] in <21b497fdc81c4a06a8ff84b90870a9c9>:0
at Verse.TickList.Tick () [0x0015c] in <cd7169108ea74757aa50c5b33d275c15>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch5 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch0 (Verse.Root_Play)
And
Mech_Lifter94484 threw exception in WorkGiver DeliverExpandUVTerminal: System.ArgumentNullException: Value cannot be null.
Parameter name: collection
at System.ThrowHelper.ThrowArgumentNullException (System.ExceptionArgument argument) [0x00006] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.List`1[T].InsertRange (System.Int32 index, System.Collections.Generic.IEnumerable`1[T] collection) [0x00003] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.List`1[T].AddRange (System.Collections.Generic.IEnumerable`1[T] collection) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at UndergroundVault.Building_UVTerminal.get_AvailableThings () [0x00039] in <21b497fdc81c4a06a8ff84b90870a9c9>:0
at UndergroundVault.Building_UVTerminal.CostLeftForConstruction (System.Collections.Generic.List`1[T] costList) [0x0002e] in <21b497fdc81c4a06a8ff84b90870a9c9>:0
at UndergroundVault.Building_UVTerminal.get_CostLeftUpgradeFloorVault () [0x00035] in <21b497fdc81c4a06a8ff84b90870a9c9>:0
at UndergroundVault.Building_UVTerminal.get_isCostDoneUpgradeFloorVault () [0x00000] in <21b497fdc81c4a06a8ff84b90870a9c9>:0
at UndergroundVault.WorkGiver_DeliverExpandUVTerminal.HasJobOnThing (Verse.Pawn pawn, Verse.Thing t, System.Boolean forced) [0x00034] in <21b497fdc81c4a06a8ff84b90870a9c9>:0
at RimWorld.JobGiver_Work+<>c__DisplayClass3_1.<TryIssueJobPackage>b__0 (Verse.Thing t) [0x00013] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.GenClosest+<>c__DisplayClass2_0.<ClosestThingReachable>b__0 (Verse.Thing t) [0x00034] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.GenClosest.<ClosestThing_Global>g__Process|5_0 (Verse.Thing t, Verse.GenClosest+<>c__DisplayClass5_0& ) [0x00047] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.GenClosest.ClosestThing_Global (Verse.IntVec3 center, System.Collections.IEnumerable searchSet, System.Single maxDistance, System.Predicate`1[T] validator, System.Func`2[T,TResult] priorityGetter) [0x00125] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.GenClosest.ClosestThingReachable (Verse.IntVec3 root, Verse.Map map, Verse.ThingRequest thingReq, Verse.AI.PathEndMode peMode, Verse.TraverseParms traverseParams, System.Single maxDistance, System.Predicate`1[T] validator, System.Collections.Generic.IEnumerable`1[T] customGlobalSearchSet, System.Int32 searchRegionsMin, System.Int32 searchRegionsMax, System.Boolean forceAllowGlobalSearch, Verse.RegionType traversableRegionTypes, System.Boolean ignoreEntirelyForbiddenRegions) [0x0014c] in <cd7169108ea74757aa50c5b33d275c15>:0
at (wrapper dynamic-method) RimWorld.JobGiver_Work.RimWorld.JobGiver_Work.TryIssueJobPackage_Patch2(RimWorld.JobGiver_Work,Verse.Pawn,Verse.AI.JobIssueParams)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)
(wrapper dynamic-method) RimWorld.JobGiver_Work:RimWorld.JobGiver_Work.TryIssueJobPackage_Patch2 (RimWorld.JobGiver_Work,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) Verse.AI.ThinkNode_Priority:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) Verse.AI.ThinkNode_Conditional:Verse.AI.ThinkNode_Conditional.TryIssueJobPackage_Patch1 (Verse.AI.ThinkNode_Conditional,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) Verse.AI.ThinkNode_Priority:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) Verse.AI.ThinkNode_Conditional:Verse.AI.ThinkNode_Conditional.TryIssueJobPackage_Patch1 (Verse.AI.ThinkNode_Conditional,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) Verse.AI.ThinkNode_Priority:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) Verse.AI.ThinkNode_Conditional:Verse.AI.ThinkNode_Conditional.TryIssueJobPackage_Patch1 (Verse.AI.ThinkNode_Conditional,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) Verse.AI.ThinkNode_Priority:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch1 (Verse.AI.Pawn_JobTracker,Verse.ThinkTreeDef&)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob ()
(wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.JobTrackerTick_Patch0 (Verse.AI.Pawn_JobTracker)
(wrapper dynamic-method) Verse.Pawn:Verse.Pawn.Tick_Patch1 (Verse.Pawn)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch5 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch0 (Verse.Root_Play)
And cannot store anything in or out.
idk if its reported and in your hotfix list, but just in case