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Wanted to post a clean version of the log with them gone, as those are are responsible for all errors but the missing-MagicStorage error for your Weapon Enhancements and the disconnection error I have no way of testing in solo.
https://pastebin.com/DE4vJtdr
((Is there also a chance this error could be vanilla tModLoader? Been reading about a similar issue back in 1.4.3.))
[00:24:43.908] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: WeaponEnchantments, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> MagicStorage, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[00:24:44.053] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception:
System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types.
Could not load file or assembly 'MagicStorage, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. The system cannot find the file specified.
at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
at System.Reflection.Assembly.GetTypes()
at WeaponEnchantments.WEMod.AddAllContent(WEMod weMod) in WeaponEnchantments\WEMod.cs:line 94
at WeaponEnchantments.WEMod.Load() in WeaponEnchantments\WEMod.cs:line 61
at Terraria.ModLoader.ModContent.<>c.<Load>b__42_0(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 284
at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 368
at Terraria.ModLoader.ModContent.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModContent.cs:line 277
at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 126
at Terraria.ModLoader.ModLoader.<>c__DisplayClass46_0.<BeginLoad>b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 106
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj)
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
at System.Threading.Thread.StartCallback()
This is the only "error" I see, but it's from a try catch statement. I expect it to error in certain situations, so I protect it with a try catch, but it will still show up in the logs. (AKA, not an issue.)
C:\Steam\SteamApps\common\tModLoader\start-tModLoaderServer.bat is the default location.
C:\Steam\SteamApps\common\tModLoader\start-tModLoaderServer.bat is the default location.