安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








Describe the bug
Light switches show 'light on' by default though the light is already on.
To Reproduce
Steps to reproduce the behavior:
1. Open the map
2. Go to any light switch (for example the one behind you at spawn)
3. See that is says 'light on' instead of 'Turn off'
Screenshots
link
Additional context
I noticed this right away as I was exploring the map.
The ai's leg collisions are broken making their legs go through the map
To Reproduce
Steps to reproduce the behavior:
1. Open the map
2. Go to any ai
3. See that their legs are in the ground
Screenshots
Sorry cant
Additional context
Found this when I first played the map when I walked up to a async guy