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报告翻译问题








[PROTOTYPE FIX] lua/weapons/prototype_claws/shared.lua:390: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. unknown - lua/weapons/prototype_claws/shared.lua:390
Timer Failed! [PounceTimer][@lua/weapons/prototype_claws/shared.lua (line 383)]
[PROTOTYPE FIX] lua/entities/creeper/init.lua:25: bad argument #1 to 'SetOwner' (Entity expected, got string)
1. SetOwner - [C]:-1
2. unknown - lua/entities/creeper/init.lua:25
3. Spawn - [C]:-1
4. v - lua/autorun/consume.lua:930
5. unknown - lua/includes/modules/hook.lua:96 (x2)
[PROTOTYPE FIX] lua/entities/creeper/init.lua:25: bad argument #1 to 'SetOwner' (Entity expected, got string)
1. SetOwner - [C]:-1
2. unknown - lua/entities/creeper/init.lua:25
3. Spawn - [C]:-1
4. unknown - lua/entities/creeper/init.lua:100 (x2)
I tried to fix it but when I fixed the weapon function stopped working
just don't spam right mouse on target
Weird, but understandable.
AddMultiDamage: g_MultiDamage.GetDamageForce() == vec3_origin
Attempting to create unknown particle system 'blood_decap' (x7)
[PROTOTYPE FIX] lua/weapons/prototype_gun_strider/shared.lua:722: Tried to use a NULL entity!
1. __index - [C]:-1
2. unknown - lua/weapons/prototype_gun_strider/shared.lua:722
Timer Failed! [Simple][@lua/weapons/prototype_gun_strider/shared.lua (line 721)]
Also got another error with the gunship. Instead of just killing you instantly like the Strider, every shot you take explodes yourself and deals damage and causes this error:
Timer Failed! [Simple][@lua/weapons/prototype_gun_gunship/shared.lua (line 618)]
[PROTOTYPE FIX] lua/weapons/prototype_gun_gunship/shared.lua:619: Tried to use a NULL entity!
1. __index - [C]:-1
2. unknown - lua/weapons/prototype_gun_gunship/shared.lua:619
Timer Failed! [Simple][@lua/weapons/prototype_gun_gunship/shared.lua (line 618)]
[PROTOTYPE FIX] lua/weapons/prototype_gun_gunship/shared.lua:559: Tried to use a NULL entity!
1. StopSound - [C]:-1
2. StopGunshipLoop - lua/weapons/prototype_gun_gunship/shared.lua:559
3. unknown - lua/weapons/prototype_gun_gunship/shared.lua:602
Timer Failed! [Simple][@lua/weapons/prototype_gun_gunship/shared.lua (line 601)]
[PROTOTYPE FIX] lua/autorun/consume.lua:2234: bad argument #1 to 'ManipulateBoneScale' (number expected, got nil)
1. ManipulateBoneScale - [C]:-1
2. v - lua/autorun/consume.lua:2234
3. unknown - lua/includes/modules/hook.lua:96
Figured out that a mod was causing this. Sorry about that. I'll leave it there in case you want to try to fix it. I have found another error that still relates to the hunter chopper. Once you use all of the ammo and drop the Hunter Chopper gun. This error happens:
[PROTOTYPE FIX] lua/includes/extensions/entity.lua:104: attempt to index a nil value
1. SetVar - lua/includes/extensions/entity.lua:104
2. Holster - lua/weapons/prototype_gun_chopper/shared.lua:616
3. unknown - lua/weapons/prototype_gun_chopper/shared.lua:136
[PROTOTYPE FIX] lua/weapons/prototype_gun_chopper/shared.lua:59: Tried to use a NULL entity!
1. Remove - [C]:-1
2. unknown - lua/weapons/prototype_gun_chopper/shared.lua:59
Timer Failed! [Simple][@lua/weapons/prototype_gun_chopper/shared.lua (line 58)]
[PROTOTYPE FIX] lua/autorun/consume.lua:1577: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. unknown - lua/autorun/consume.lua:1577
Timer Failed! [Simple][@lua/autorun/consume.lua (line 1551)]
[PROTOTYPE FIX] lua/autorun/consume.lua:1729: attempt to call method 'SetNextPrimaryFire' (a nil value)
1. v - lua/autorun/consume.lua:1729
2. unknown - lua/includes/modules/hook.lua:96
Removing timer esboxnpcs_stridercannontimer164
[PROTOTYPE FIX] lua/autorun/consume.lua:2237: Tried to use a NULL entity!
1. EmitSound - [C]:-1
2. unknown - lua/autorun/consume.lua:2237
Timer Failed! [Simple][@lua/autorun/consume.lua (line 2236)]
Bad DX level!! (x7)
This also happens with the proto armor command.
[PROTOTYPE FIX] lua/autorun/consume.lua:1434: Tried to use a NULL entity!
1. AddEntityRelationship - [C]:-1
2. unknown - lua/autorun/consume.lua:1434
Timer Failed! [Simple][@lua/autorun/consume.lua (line 1428)]
Im check damage blade
Turns out he had 0 damage
Now it's 100 and working
About problem with damage yourself
it's happen with strider and gunship and only when hes change model
im will try find this code