Project Zomboid

Project Zomboid

Automatic Gate Motors
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peteR 75hz  [开发者] 2023 年 8 月 4 日 上午 9:18
Suggestions
Leave all yours suggestions for the mod down below!
Remember to be kind, please.

Disclaimer:
I don't have all the time of the world, so maybe some suggestions will take time to be implemented, or, if I don't like one, I will NOT implement it
最后由 peteR 75hz 编辑于; 2023 年 8 月 4 日 上午 9:18
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正在显示第 1 - 15 条,共 27 条留言
Rat <:3 )~ 2023 年 8 月 4 日 下午 4:26 
For the locking mechanism, is it possible to have it where instead of checking for the remote id or however you getting the remote and the controller to sync up, it grabs the SteamID of the user and checks it against an "owner" and "allowed user" list for the gate when they try to use a remote, that way users don't have to worry about your remote disclaimer?
最后由 Rat <:3 )~ 编辑于; 2023 年 8 月 4 日 下午 4:27
peteR 75hz  [开发者] 2023 年 8 月 4 日 下午 5:37 
引用自 SagaWithRice
For the locking mechanism, is it possible to have it where instead of checking for the remote id or however you getting the remote and the controller to sync up, it grabs the SteamID of the user and checks it against an "owner" and "allowed user" list for the gate when they try to use a remote, that way users don't have to worry about your remote disclaimer?
Using SteamIDs is complicated, because the mod can be used on non-steam servers, also, in SP I think the player don't have a SteamID.
But you actually gave me another idea of saving the ownership of a gate, I'll definitly dig into it in the future ;)
The "allowed user" thing may take a bit longer tho. To compensate it, I'll probably keep the check for the controller in the player inventory
最后由 peteR 75hz 编辑于; 2023 年 8 月 4 日 下午 5:41
Jeffjrd23 2023 年 8 月 5 日 上午 8:36 
Hey man, thank you so much for making this mod and the time spent working on improving it. I'm not sure if it's possible at all, but is there any way to make the gates open and close automatically based on player proximity? I know there are other mods that have proximity sensor for noise generators and explosives, but wondering if a sensor could work on something like a gate or door. Thanks again sir!
peteR 75hz  [开发者] 2023 年 8 月 5 日 上午 9:32 
引用自 Jeffjrd23
Hey man, thank you so much for making this mod and the time spent working on improving it. I'm not sure if it's possible at all, but is there any way to make the gates open and close automatically based on player proximity? I know there are other mods that have proximity sensor for noise generators and explosives, but wondering if a sensor could work on something like a gate or door. Thanks again sir!

This is actually in the Planned features list ;)
I'm not 100% sure it can be done, because the vanilla bombs work in a weird way, but it is definitly on the TODOs list!
Also, I appreciate the good words, means a lot! =D
最后由 peteR 75hz 编辑于; 2023 年 8 月 5 日 上午 9:34
exquisitedark 2023 年 8 月 5 日 下午 3:45 
this is great - any chance the option for garage doors and existing gates/garage doors will come?
peteR 75hz  [开发者] 2023 年 8 月 5 日 下午 4:01 
引用自 exquisitedark
this is great - any chance the option for garage doors and existing gates/garage doors will come?
To be honest, I don't even know if it's possible.
I'll note this down, if it's doable and not too hard to implement, maybe yes ;)
Astram 2023 年 8 月 8 日 下午 1:01 
hi again developer XD
can i suggest "if is possible" to make gate remote addable to the belt?
thanks a lot
peteR 75hz  [开发者] 2023 年 8 月 8 日 下午 1:46 
引用自 Astram
hi again developer XD
can i suggest "if is possible" to make gate remote addable to the belt?
thanks a lot
Uuhhh that's a very cool idea!
Yes probably it's possible, I'll do it soon as I can
SuperGoldenglow is a pig 2023 年 8 月 14 日 上午 8:37 
I am used to playing games with a controller. So I can't use the gate controller through the hotbar.

I noticed that flashlights can be operated to switch on and off the power supply through a circular menu when playing through the controller. Can you enable the remote control to perform similar functions? I think the controller player would be very grateful to you
peteR 75hz  [开发者] 2023 年 8 月 14 日 上午 9:08 
引用自 Phoenix
I am used to playing games with a controller. So I can't use the gate controller through the hotbar.

I noticed that flashlights can be operated to switch on and off the power supply through a circular menu when playing through the controller. Can you enable the remote control to perform similar functions? I think the controller player would be very grateful to you
I thought that the Controller would show up in the radial menu no problems, but thinking more, it makes sense, as that menu is only for weapons. I'll try to hook into it to show up the Controller ;)
peteR 75hz  [开发者] 2023 年 8 月 15 日 上午 11:27 
引用自 Phoenix
I am used to playing games with a controller. So I can't use the gate controller through the hotbar.

I noticed that flashlights can be operated to switch on and off the power supply through a circular menu when playing through the controller. Can you enable the remote control to perform similar functions? I think the controller player would be very grateful to you
Just updated and added compatibility with the gamepad. Use the left DPad radial menu. The Controller still needs to be attached to the Belt.
Thanks for the advice! =D
最后由 peteR 75hz 编辑于; 2023 年 8 月 15 日 上午 11:27
SuperGoldenglow is a pig 2023 年 8 月 17 日 上午 3:43 
引用自 peteR 75hz
引用自 Phoenix
I am used to playing games with a controller. So I can't use the gate controller through the hotbar.

I noticed that flashlights can be operated to switch on and off the power supply through a circular menu when playing through the controller. Can you enable the remote control to perform similar functions? I think the controller player would be very grateful to you
Just updated and added compatibility with the gamepad. Use the left DPad radial menu. The Controller still needs to be attached to the Belt.
Thanks for the advice! =D
Great, thank you:steamhappy:
Krilton 2024 年 2 月 2 日 上午 7:40 
Add the ability to use motion sensors to the gate as an alternative to the controller along with cordless phones as a way to lock\unlock the gate.

This would give these 2 items an actual use "if" nothing else can use them which could vary on game setup.
Yeros Malkivic 2024 年 2 月 16 日 下午 9:15 
Is it possible to make the gate motor to run on electricity (from generator)? Or at least charge the battery when inside the box (and generator powered on)? I'm using it on multiplayer with 5 players living at the same base, the car battery runs out of charge too fast...
tectonic 2024 年 4 月 1 日 上午 7:59 
引用自 Yeros Malkivic
Is it possible to make the gate motor to run on electricity (from generator)? Or at least charge the battery when inside the box (and generator powered on)? I'm using it on multiplayer with 5 players living at the same base, the car battery runs out of charge too fast...

in the sandbox settings, you can change the battery usage from 100 to 300, it would be nice to have the maximum be a lot higher though
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