Space Engineers

Space Engineers

X:Universe Weapons (WeaponCore)
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Jeffrey  [开发者] 2024 年 1 月 12 日 上午 8:40
Bug reports (ENG)
Post all bug reports here
最后由 Jeffrey 编辑于; 2024 年 1 月 12 日 上午 8:46
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masterbuilder1016 2024 年 9 月 8 日 下午 5:00 
On the ARG M Flak Turret, the top left barrel recoils while the round and effect comes from the top right barrel. Vice versa with the top right barrel. Bottom two barrels are fine though.
Jeffrey  [开发者] 2024 年 9 月 8 日 下午 10:23 
@masterbuilder1016 Fixed
The Doom Slayer 2024 年 12 月 16 日 上午 2:37 
Loading mod on torch dedicated server produces a "Result: k_EResultIOFailure" for only this mod. Not sure what the cause is but I cannot get my dedicated server to download this mod.
The turrets consume energy every 2 seconds after they’re charged. That’s weird. So far, only the XEN M Needler Turret and the Ter M Electromagnetic Turret have this issue.
最后由 Dosenbier Saufen 编辑于; 1 月 31 日 下午 8:47
Ghoster 3 月 4 日 下午 1:11 
Hello, my game shows those errors:
MOD_ERROR: X:Universe Weapons (WeaponCore), in file: *\Data\XU_Audio_Weapon.sbc
- 3D sound 'XU_GEN_FLAK_Impact_02', '*\Audio/X4SFX/weapons/X3/flak_hit_2.wav' must be in mono, got 2 channels
- 3D sound 'XU_SPL_RMD_Fire', '*\Audio/X4SFX/weapons/X3/shell_1.wav' must be in mono, got 2 channels
- 3D sound 'XU_GEN_FLAK_Impact_01', '*\Audio/X4SFX/weapons/X3/flak_hit_1.wav' must be in mono, got 2 channels
- 3D sound 'XU_SPL_RMD_Fire', '*\Audio/X4SFX/weapons/X3/shell_3.wav' must be in mono, got 2 channels
- 3D sound 'XU_SPL_RMD_Fire', '* \Audio/X4SFX/weapons/X3/shell_2.wav' must be in mono, got 2 channels

Would there be any fix to it?
Thanks
Jeffrey  [开发者] 3 月 4 日 下午 4:56 
引用自 Ghoster
Hello, my game shows those errors:
MOD_ERROR: X:Universe Weapons (WeaponCore), in file: *\Data\XU_Audio_Weapon.sbc
- 3D sound 'XU_GEN_FLAK_Impact_02', '*\Audio/X4SFX/weapons/X3/flak_hit_2.wav' must be in mono, got 2 channels
- 3D sound 'XU_SPL_RMD_Fire', '*\Audio/X4SFX/weapons/X3/shell_1.wav' must be in mono, got 2 channels
- 3D sound 'XU_GEN_FLAK_Impact_01', '*\Audio/X4SFX/weapons/X3/flak_hit_1.wav' must be in mono, got 2 channels
- 3D sound 'XU_SPL_RMD_Fire', '*\Audio/X4SFX/weapons/X3/shell_3.wav' must be in mono, got 2 channels
- 3D sound 'XU_SPL_RMD_Fire', '* \Audio/X4SFX/weapons/X3/shell_2.wav' must be in mono, got 2 channels

Would there be any fix to it?
Thanks

Hi, this is not a significant error, you can ignore it
Master Chief 4 月 10 日 上午 8:10 
@Jeffery TER L Bolt Barrage has stopped working it says its out of ammo
Master Chief 4 月 10 日 上午 8:15 
All the engergy weapons dont work
Jeffrey  [开发者] 4 月 10 日 上午 8:19 
引用自 Master Chief
All the engergy weapons dont work
how long has this problem been happening?
Jeffrey  [开发者] 4 月 10 日 上午 8:45 
引用自 Master Chief
All the engergy weapons dont work
The weapon works fine, just tested it in a single player survival world.
Master Chief 4 月 10 日 上午 9:43 
for a few hours tried restarting the power to the base even added more reactors
Jeffrey  [开发者] 4 月 10 日 上午 9:45 
引用自 Master Chief
for a few hours tried restarting the power to the base even added more reactors
what kind of rectors do you have?
Master Chief 4 月 10 日 上午 10:16 
Tier 5 from the lord wiarders tiered systems mod
Jeffrey  [开发者] 4 月 10 日 上午 11:02 
引用自 Master Chief
Tier 5 from the lord wiarders tiered systems mod
In general, for L-weapons a power of 5-10 gigawatts should be sufficient
PsykoActv 4 月 10 日 下午 7:11 
引用自 Ghoster
Hello, my game shows those errors:
MOD_ERROR: X:Universe Weapons (WeaponCore), in file: *\Data\XU_Audio_Weapon.sbc
- 3D sound 'XU_GEN_FLAK_Impact_02', '*\Audio/X4SFX/weapons/X3/flak_hit_2.wav' must be in mono, got 2 channels
- 3D sound 'XU_SPL_RMD_Fire', '*\Audio/X4SFX/weapons/X3/shell_1.wav' must be in mono, got 2 channels
- 3D sound 'XU_GEN_FLAK_Impact_01', '*\Audio/X4SFX/weapons/X3/flak_hit_1.wav' must be in mono, got 2 channels
- 3D sound 'XU_SPL_RMD_Fire', '*\Audio/X4SFX/weapons/X3/shell_3.wav' must be in mono, got 2 channels
- 3D sound 'XU_SPL_RMD_Fire', '* \Audio/X4SFX/weapons/X3/shell_2.wav' must be in mono, got 2 channels

Would there be any fix to it?
Thanks

got the same but then saw its not important so thats good
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