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There are two things I would wish for. First, you should not see the levies in the county_view_window either.
Second, I think the added building with all its tiers is nonsensical (visible secret buildings for spies?), weird and also not really necessary. I would just remove it.
But that not why I write this comment. Had 2 paythroughs so far. One as a medium and the second as a small one.
On the medium one, my experience of the area was enough to know what to aim, making a poor use of the mod of this occasion...
On the small one, the estimate of the army was a bit useless, when your target gets a '+', when you have let say you have 1000 men, you may deal with 1200/1400 (+20/+40%) but you cannot deal with 1900 for instance.
The point of my comment is to maybe adjust the value a bit.
But I do not come empty handed, my 'full' suggestion:
++++ >200%
+++ 100%>200%
++ 50%>100%
+ 25%>50%
= +/- 25%
- 25%>50%
-- 50%>100%
--- 100%>200%
---- >200%
(I put -, but green + or -, I don't care)
My process is the following, at the start of my game when number mater (if i plan to go to war) you ask yourself 2 questions: can I take him alone? Do I need an ally?
Currently, the current '+' is to large to answers the 1st question. More times that I can count, bring myself on a war I cannot win because I misjudged my target "real" army.
My misjudgement may be your intention all along. But for me, my spy simply cannot estimate correctly! :)
Anyway, I'm happy to hear about your thought on the subjet, you already know you have an issue with W&W, will wait your fix.
Thanks for your time!
as per your second point, I can understand the criticism, it even makes sense, but i am not planning on removing that feature (just don't use it I guess ^^)