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I'm not sure how many video's I need to make for Keen to take notice...
This is the same if you use the stock landing gear, so I think it's something in the physics model maybe??
So for now, use 1 (and only 1) mag lock or landing gear per grid seems to be the trick.
Unfortunately, unless the target is a station (aka immovable) the torque of the 'pull' transfers into the target, and starts some oddball rotation I can't ever figure out.