安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








logged out another dozen times and now it suddenly works. not sure what the problem was but TY for this mod
But the stats of the 2nd merc were the 'defaults' that were shown when I skiped the test, not the values or perks I'd selected.
It's possible I human errored in there somewhere (though not sure where I would have - would going back a screen have reset values perhaps? ) but it was definitely not what I'd selected when the merc was deployed.
UPDATE: A reload and check at start, double checking the values again seems to have stuck. Could just have been I did something that reset teh defaults, so chalk it up to human error unless you see a similar bug report. Thanks for the excellent Mod. :)
Again, there's a whole process to it, and I only PARTIALLY understand it, which is why my explanation seems cryptic and/or fragmented.
Edit: The Mod is ok. I had a broken IMP. (Gunhild) fixed the other Mod and everything's fine.