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I do not have time to test it out now, but hopefully I will have some time over next week :)
Where did you encounter pathfinding problems?
I also uploaded a small addon that turns Minas Tirith's main wall white. It's a bit crude but gets the job done.
Version 2.1b changelog:
- made compatible with nightly patch and steam version until at least 20th July 2017 (equivalent to build r2349)
- added new Hornburg landmark scene, fight a battle right outside the Hornburg to see it.
- added an option to have Minas Tirith's main wall white[/spoiler]
[img]http://media.moddb.com/images/downloads/1/127/126675/Preview.jpg[/img]
Version 2.1c changelog:
- made compatible with steam version from 30th Sept 2017 (equivalent to build r2404)
- adjusted all siege scenes to work with TLD's new expanded siege AI
- made cutscenes work again
- included Lossarnach siege hotfix
- reduced fire in Minas Tirith and Dale siege scenes to improve fps
- tidied up the file structure, so we don't need a custom module.ini anymore! This should make it fully compatible with Snouz' TLD Warband Asset Pack
- removed Dol Guldur, Corsair Camp and Gundabad scenes because they're part of TLD now.
Maybe this helps:
http://www.moddb.com/mods/tld-lotr-scene-pack/tutorials/installation-instructions-classic-steam-workshop-other-submods
Please note that I didn't yet update the submod to the latest TLD version, so the Gundabad NW outpost scene will be buggy.
1) Helm's deep, in one of the side paths when visiting the scene you end up on a small portion of wall, and if you walk towards the edge you end up "falling" graphic for your player without atcually falling. So basically you just are still in the air standing on the wall, with your player's arms up in the air.
2) Gondor side of osgilliath, near the smith and supply guy, if you go to the dead end path behind them, the ground slopes down but the buildings don't seem to know that, so pillars and building floors are sevral feet above the ground, floating
3) In some of the rohan battle scenes, some boulders are floating (probably not scene pack caused, just in case)
Battle scenes are not changed by this submod. Did you see it in one of the 'special' landmark battle fields near Edoras or Helms Deep? All others are generated by the game.
Thanks so much.
It was likely the randomly generated ones then, as nowhere near the landmarks.
It wasn't every boulder--just a few of them per battle were floating. Saw it in a couple of battles.
Guess it is a vanilla issue then. Thanks again for the wonderful scene pack!