雨世界

雨世界

Fortunate Development (OUTDATED)
dead lol 2023 年 7 月 6 日 上午 11:19
Suggestion District
Only suggestions I have for this potentially:

Config letting you set what campaigns have Pebbles be "fixed". Would be very hard for Saint though, you'd basically have to make it so Shaded stays the same but with new spawns. Might also change Garbage Wastes spawns since no canon reason for long legs and rot being there?

Option for Moon to be fixed too, basically meaning Waterfront Facility and Looks to the Moon region stay intact for whatever campaigns it is set to, and you can explore her complex without gravity errors or darkness. Also means her puppet chamber doesn't experience pain comas.

Unique dialog maybe?
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Tarnished Potato  [开发者] 2023 年 7 月 7 日 下午 12:03 
I'm not 100% sure how I could do a config as I don't have much if any coding experience, plus this mod is going to be for a unique slugcat. Fixing moon would be easy, all I'd have to do is edit every room so the grav is stable (although the region would be a LOT harder.) I can try to add dialog, although I would need to change it and or encrypt new code.
Kalenchoe 2023 年 7 月 8 日 下午 2:08 
Considering Pebbles would be in a far better mood, maybe some dialogue could be altered to fit that?
tvardero 2024 年 2 月 4 日 下午 2:46 
As i watched youtube videos displaying this mode, I have noticed that with this mod pebble still have got the rot, but in very-very early stages.
White plates in memory conflux background. They still have tiny dots sticking on them, that cast shadow. These dots are assumed to be rot spores, as it could be observed how they grow in differend campaigns.
最后由 tvardero 编辑于; 2024 年 2 月 4 日 下午 2:46
tvardero 2024 年 2 月 4 日 下午 2:47 
Also would be cool to see labs where pebble was experimenting on neural tissue to break the taboo (yk, "The Experiment"). Possibly an idea for new rooms in/under the memory conflux?
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