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also worth noting that the event proc range doesnt stack on the zombie pawn event radius. if the spawn circle is 20 wide and the proc range is also 20, they will spawn in front of your face.
If possible, it would nice to have a horde manager proc mode that can be enabled/disabled when setting events to avoid accidentally activating them while setting them.
Great mod, fun using with server events
I'll work with Braven on a dedicated test server we have for testing mods and see if we can recreate and get the logs for it.
Thanks for highlighting!
i recorded it via obs and i have screenshots of the aftermath, as well as a screenshot of the horde event spiral in progress if theres a way i can send it to you
I can confirm this happens.
Had at least 100+ horde events spread out in cell, of 50 - 100 each event. Made sure they where at a good distance from each other. I would trigger around 5 - 8 of them which caused at least one to bug out and continue respawning the zombies on that same event spot over and over again until it removes all or half the horde events placed in the same cell.
java.lang.NullPointerException: Cannot invoke "se.krka.kahlua.vm.KahluaTable.rawget(Object)" because "zombie.Lua.LuaManager.env" is null
at zombie.Lua.LuaEventManager.AddEvent(LuaEventManager.java:417)
at zombie.Lua.LuaEventManager.checkEvent(LuaEventManager.java:47)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:60)
at zombie.iso.IsoWorld.init(IsoWorld.java:2309)
at zombie.network.GameServer.main(GameServer.java:702)
at zombie.SSROverride.main(SSROverride.java:75)
Sep 08 22:32:45 -----------------------------------------
Sep 08 22:32:45 function: AddEvent -- file: BB_Horde_Event_Server.lua line # 42 | MOD: Horde Event
Sep 08 22:32:45 function: onClientCommand -- file: BB_Horde_Event_Server.lua line # 100 | MOD: Horde Event.
Sep 08 22:32:45 [09-09-23 03:32:45.301] ERROR: General , 1694230365301> 8,141,773,455> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: index of non-table: null at KahluaThread.tableget line:1689..
Sep 08 22:32:45 [09-09-23 03:32:45.301] ERROR: General , 1694230365301> 8,141,773,455> DebugLogStream.printException> Stack trace:.
Sep 08 22:32:45 [09-09-23 03:32:45.302] LOG : General , 1694230365302> 8,141,773,456> -----------------------------------------
Sep 08 22:32:45 STACK TRACE
Sep 08 22:32:45 -----------------------------------------
Multiplayer server log. Not sure on how to reproduce.
Set a number of small spawn triggers in the winchester map hospital building 15 zeds 1 tile radius 4 tiles trigger radius.
None of these trigger zones overlapped.
Was a second floor zone.
With a lot of zeds already on the map I can stand on the small trigger spot and it would let out and endless flow of zeds non stop.
Mod List, copy paste not sure what you might conflict with.
BTSE_Base;BTSE_Blueprints;BTSE_Economy;BTSE_Farming;BTSE_Legacy_SecExp;BTSE_Locks;BTSE_Tools;CVMarket;82oshkoshM911;AdditonalFirearmsR;AdditonalFirearmsR rebalance;AnotherVehicleClaimSystemB41;MonmouthCounty_new;Authentic Z - Current;amclub;ATA_Petyarbuilt;BedfordFalls;BetterFlashlights;Brita_2;BuildingMenu;ModTemplate;BB_CommonSense;Diederiks Tile Palooza;DeadinHongKong;DylansTiles;EasyConfigChucked;ExpandedHelicopterEvents;FRUsedCars;FRUsedCarsFT;FRUsedCarsNRN;FWOFitnessWorkoutOverhaul;FWOBenchPress&Treadmill;FH;FunctionalAppliances2;GunrunnersWeaponPack;Lifestyle;Machines11;MoodleFramework;MoreLockManagementSA;MoreLootSettings;fhqMotoriusZoneRVInt;PZKArmorForMotoriousZone;noirrsling;Pitstop;BION_PlainMoodles;ProximityInventory;RV_Interior_MP;RV_Interior_Vanilla;BLTRandomZombies;RidingMower;SimpleOverhaulTraitsAndOccupations;SkillRecoveryJournal;SpnHair;BB_SprinterZones;Taylorsville;TheyKnew;Trelai_4x4_Steam;TMC_TrueActions;TrueActionsDancing;truemusic;1962_to_1993_music_collection;TrueMusicJukebox;TrueMusicRadio;tsarslib;UH60Helicopterfast;UdderlySafeLogin;VFExpansion1;fhqExpVehSpawn;fhqExpVehSpawnGageFarmDisable;fhqExpVehSpawnM911FarmDisable;fhqExpVehSpawnP19AFarmDisable;fhqExpVehSpawnNoVanilla;fhqExpVehSpawnRedRace;Winchester;ZombieZones;FixMapDownload;errorMagnifier;fhqMotoriusZone;fhqMotoriusZoneImports;fhqMotoriusZoneExotics;fhqMotoriusZoneRealNames;fhqMotoriusZoneUSDM;damnlib;tkTiles_01;ChunkList;StandardizedVehicleUpgradesCore;StandardizedVehicleUpgradesFR;StandardizedVehicleUpgradesTC;StandardizedVehicleUpgradesTS;StandardizedVehicleUpgradesV;StandardizedVehicleUpgradesZI;fuelsideindicator;FRUsedCars;FRUsedCarsFT;FRUsedCarsNRN;ZombieZones;ZoneAPIChucked;pkszTH;TuckandRoll;TheStar;modoptions;rideabletrucks;AutoCook;RavenCreek;RedRacer;BigZombieMonkeys_tile_pack;PertsPartyTiles;melos_tiles_for_miles_pack;jiggasAddictionMod;jiggasGreenfireMod;Petroville;lakeivytownship;EN_Newburbs;OujinjinTiles;simonMDsTiles;TryhonestyTiles;DylansTiles_Elysium;VehicleRepairOverhaul;SimonMDLVHarbor;FixTooltipLag;noirrsling;New Era KillScore;FixSurvivorKillsMP;UBPropFix;mileage-expansion;MMtoBF;WakeThemUp;snowiswater;AutomaticGateMotors;VehicleRepairOverhaulAVCSCompatibilityPatch;BB_HordeEvent;ReloadAllMagazines;CootsFlight